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CRAFTING (HELP WANTED!)

Welcome into 2020 everyone! First of all, we wish you all a Happy New Year and fulfilment of all your dreams!! We have quite big plans for the Age of Fear series in 2020 - we aim to release TWO new games for the series as well as to add a number of features and enhancements such as Crafting, invisibility, additional environments, new units and a number of optional quests. As Always, all enhancements/additions will be back-ported to the whole series in due time (except for Free World which should remain a demo-like experience). Actually, I have a favour to ask if you want to contribute to the Age of Fear series development. We are currently working on Crafting features - heroes will be able to create items from a variety of resources as well as upgrade some common items. We already wrote bits about this mechanics, but let me explain in details: [olist]

  • The party is collecting around 50 different types of resource-item like gemstones, plants, metal ores, etc. All resource types can be found by filtering the below Excel for resource type in column B. All resources have different chance to be found, based on rarity (column C).
  • To be able to craft an item, the party must have first seen it or seen an item from its group (group example: Armour of Toxicity, Helmet of Toxicity, Earrings of Viper, Poison Axe, Acid Sword, etc.). Please note that Relics, Quest Items, Treasures and Trophy items cannot be crafted.
  • Once a item's recipe is learned, the party needs to have the required attributes among its team members. There is a number of specialised crafting attributes for heroes like Alchemist (magical potions), Herbalist (healing potions, antidote), Blacksmith (weapons and armors), Enhancer (magic things), Chaos Crafter (evil magic items) and Jeweler (rings and amulets). However, various items also require other skills like Poison Immunity, Master Magician, etc. Also, some of required attributes are earn-able traits, e.g. one of the player's units needs to earn Strong in order to craft Hammer of Strength, or Holy Cross needs a unit with Saint (which is given only to Priests).
  • Crafting an item also requires consumable resources (or other items). For example (see Excel) to craft the Acid Sword one needs: Quality Sword, Slime Goo, Slime Goo (yes, it's twice) and Sulphur. When crafting, all specified items are consumed.[/olist] While (1), (2) and (3) are mostly developed (however, feel free to add there as well!), we need some help with (4), i.e. specifying which resource items are used to create items and to do it in sensible way. There are 236 items that need some work and we could use some help for that. Please let me know of you are interested and we can organise this task. The Excel file with all the items can be downloaded from: http://www.age-of-fear.net/downloads/items.xlsx (please use sorting / filtering in the first row) Thank you for being such an awesome Community! Thanks to everyone who supported us with constructive feedback and ideas! PLEASE REVIEW OUR GAMES! Links Twitter Reddit Facebook Website Take care, Les & AOF Team


    [ 2020-01-02 12:11:46 CET ] [ Original post ]

  • Age of Fear 4: The Iron Killer
    Leslaw Sliwko Developer
    Age of Fear Publisher
    2021-04-30 Release
    Game News Posts: 71
    🎹🖱️Keyboard + Mouse
    Mostly Positive (42 reviews)
    In the years following the conclusion of AGE OF FEAR 3: THE LEGEND, a surging tide of criminal activity has thrown the realm into disarray. The rival gangs of the Iron Five have risen to prominence, leaving little in the way of peace or security in King William's lands. It's in this climate that the recently-graduated Vampire Hunter Angela embarks on a quest into corruption and murder after her inaugural hunt takes an unexpected turn. Along with her companion Nazell, Angela will go head-to-head with the criminality that threatens to sink the realm into its deepest Age of Fear!



    AGE OF FEAR is a long-running series of fantasy turn-based strategy games loved by fans for its tabletop wargame battle system and in-depth RPG customization. Age of Fear 4 is the latest addition and offers a lengthy, story-driven campaign complete with many new twists and enhancements to the series' trademark gameplay! (scroll down for a list of features)

    https://steamcommunity.com/sharedfiles/filedetails/?id=1647938873

    FEATURE LIST

    HUNT FOR CLUES - play as a detective in a non-linear, high fantasy murder mystery with major choices to make! Experience a plot full of intrigue, humour and familiar faces!

    HEX-FREE BATTLES - test your tactics with a novel movement system where size matters and units aren't constrained by artificial grids!

    MERCENARIES - recruit your troops from multiple races and factions! Will a Dwarven Warrior work with a bloodthirsty Orc?

    OPEN WORLD - are you bored with the main storyline? No worries, you can always take a side-quest or play procedurally-generated battles. Play this game as you want!

    FACTION BASES which can be upgraded as you explore the Age of Fear world. Investing in base upgrades will unlock additional recruitable units, skills and locations to explore!

    GLOBAL EVENTS that occur while exploring the World Map, à la Battle Brothers. This feature is still being developed and could serve to provide more lore and fun unit interactions conditional on the player's party!

    FREQUENTLY UPDATED - we take our work seriously and patch our games often with new features and content. Also, whenever possible, those updates are back-ported to all our previous games!

    COMMUNITY-DRIVEN - we listen to our players and continuously improve! Go and check our forums, everyone has their say and we implement those suggestions.

    FULL OF JOKES - who said strategy games have to be serious? All the best fantasy jokes have a home here!

    PARTY CUSTOMIZATION - build and upgrade a custom army from more than two hundred unique units, skills and spells (but be aware of racial animosities!).

    DEEP BATTLE MECHANICS - learn the basics in a hurry, then develop new strategies around a huge variety skills, spells and battle hazards like neutral factions and environmental effects (yes, you can anger bystanders!).

    EASY TO MOD - create your own missions, or even full-fledged campaigns, to be shared with the Steam community!

    PERMANENT DEATH - accept the grim realities of death where all units that fall in battle stay dead... unless an evil Necromancer raises them as Zombies.

    ARTEFACTS AND RELICS - discover numerous unique weapons, armours, potions and treasures, with the rarest granting powerful OP skills and stat bonuses.

    ADVANCED AI - our AI is built upon a self-organizing network of agents and meta-heuristics algorithms (yes, we are PhD-smart!). Discover one of the most sophisticated AI systems you've ever played against!

    LOW HARDWARE REQUIREMENTS - run the game even on that old potato laptop of yours. Your stone-age computer is good enough!

    ...everything else we come up with! Purchase only if you want access to the latest features in the Age of Fear series, and please keep in mind that this is an evolving product.


    If you're hungry for a no-nonsense, old school turn-based strategy game, you've met your match in the Age of Fear series. Enter the fantasy world of Age of Fear today!

    MINIMAL SETUP
    • OS: All distributions
    • Processor: 1 GHzMemory: 1 GB RAM
    • Memory: 1 GB RAM
    • Graphics: OpenGL capable
    • Storage: 5 GB available space
    RECOMMENDED SETUP
    • Processor: 2 GHzMemory: 2 GB RAM
    • Memory: 2 GB RAM
    GAMEBILLET

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