Update #61: It's The Fi-nal Chap-ter! Doo do do dooo-do do do do dooooooooo....
The team has recently finished up Chapter Six and have now moved on to......
::insert gratuitous lens flare:: Like past updates of 100% implementation, completing work on a chapter is the result of a ton of work on nights and weekends which has pushed us to being 84% complete on the development overall! Here's a chart with more details:
Once the final chapter (Chapter 7) is finished, the team will then be moving on to implementing the remaining side quests, enemy encounters, and treasures--among other shady happenings around the city...making this one of the last remaining milestones before Pixel Noir can be totally housecleaned for bugs and polished for maximum enjoyment! After that, porting, localization and launching will all take place. So stay tuned in the coming months and we'll keep you in the know as we cruise towards launch! In the meantime here are some sneak peeks from the past few months of work...
V-Money = Absolute BOSS
Chill out, Woof ::hands Woof a Snickers::
Nice Doggy!
Also, we're thrilled to announce that creation tier backer NPC's are now in the game! A boss sprite-sized thank you to everyone that worked with us on the original concept for these. We are excited to let you all loose to go find them!
We even put in the backer originally inspired environments and the NPCs that go with them in these areas of the game:
Tobias totally gives off the "comic book guy" vibes...
Finally, since today's a pretty rad milestone update, here's a sample of the "Junkyard" battle theme. BIG guitar riffs all around \m/ LINK: https://soundcloud.com/pixeltonemusic/junkyard-battle-sample
Our next update will drop on Aug 25th. As always, follow our official Roadmap / Twitter bot, and also Leo's Pixel Noir dev stream on Monday & Friday nights for more granular progress-watching, a little bit of fun and some good music! Much love and thanks as for the support as always, everyone! //Team SWDTech
[ 2020-06-16 14:19:55 CET ] [ Original post ]
The End is Nigh!!!
The team has recently finished up Chapter Six and have now moved on to......
::insert gratuitous lens flare:: Like past updates of 100% implementation, completing work on a chapter is the result of a ton of work on nights and weekends which has pushed us to being 84% complete on the development overall! Here's a chart with more details:
What's Next?
Once the final chapter (Chapter 7) is finished, the team will then be moving on to implementing the remaining side quests, enemy encounters, and treasures--among other shady happenings around the city...making this one of the last remaining milestones before Pixel Noir can be totally housecleaned for bugs and polished for maximum enjoyment! After that, porting, localization and launching will all take place. So stay tuned in the coming months and we'll keep you in the know as we cruise towards launch! In the meantime here are some sneak peeks from the past few months of work...
V-Money = Absolute BOSS
Chill out, Woof ::hands Woof a Snickers::
Nice Doggy!
Backer NPC's!
Also, we're thrilled to announce that creation tier backer NPC's are now in the game! A boss sprite-sized thank you to everyone that worked with us on the original concept for these. We are excited to let you all loose to go find them!
We even put in the backer originally inspired environments and the NPCs that go with them in these areas of the game:
Tobias totally gives off the "comic book guy" vibes...
New Tunes!
Finally, since today's a pretty rad milestone update, here's a sample of the "Junkyard" battle theme. BIG guitar riffs all around \m/ LINK: https://soundcloud.com/pixeltonemusic/junkyard-battle-sample
In Conclusion...
Our next update will drop on Aug 25th. As always, follow our official Roadmap / Twitter bot, and also Leo's Pixel Noir dev stream on Monday & Friday nights for more granular progress-watching, a little bit of fun and some good music! Much love and thanks as for the support as always, everyone! //Team SWDTech
Pixel Noir
SWDTech Games
BadLand Publishing
2019-06-07
Singleplayer EA
Game News Posts 43
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Mixed
(54 reviews)
http://www.swdtechgames.com/
https://store.steampowered.com/app/754320 
Pixel Noir Early Access (Linux) [963.52 M]
Living on the streets of a dump like Pinnacle City, there’s only two things to keep you going: A pack of cigarettes and the feeling that there’s more than this.
There was something rotten in that rundown place. You were in over your head, but you were too proud to admit it. It was your pride that killed your partner. With the hospital burned to a crisp and nothing to exonerate you, they threw you in jail.
For ten years you were haunted by unanswered questions and unspeakable horror, frightened by what you saw, what you did - and what you could still do. Now you’re scraping by as a private eye, running a business out of a crappy apartment. But a chance comes along to clear your name once and for all. With your sanity at stake, how can you afford not to take it?
Pixel Noir is a turn-based RPG set against a film noir backdrop.
Game Features:
There was something rotten in that rundown place. You were in over your head, but you were too proud to admit it. It was your pride that killed your partner. With the hospital burned to a crisp and nothing to exonerate you, they threw you in jail.
For ten years you were haunted by unanswered questions and unspeakable horror, frightened by what you saw, what you did - and what you could still do. Now you’re scraping by as a private eye, running a business out of a crappy apartment. But a chance comes along to clear your name once and for all. With your sanity at stake, how can you afford not to take it?
Pixel Noir is a turn-based RPG set against a film noir backdrop.
Game Features:
- Solve a variety of mysteries as Pinnacle City’s cheapest Private Eye! From missing pets to murder investigations, your detective skills will earn you either fortune or face punches.
- Fight enemies in turn-based combat. Unleash devastating combo attacks by teaming up with other heroes in your team!
- Explore Pinnacle City--a wretched hive of scum and villainy harboring black market trade & hawked by colorful characters.
- Use your investigation mode to reveal clues and over time unearth new secrets and storylines!
MINIMAL SETUP
- OS: Ubuntu 12.04 LTSStorage: 947 MB available space
- Storage: 947 MB available space
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