In our last episode...
...we entered the "Final Chapter!" Guess what? We are extremely excited to let you all know that the main story has been
completely implemented and semi-polished! AND we've already blasted through most of the side-quest implementation work!
::awkward dance party::
Side-quests
This next piece of the puzzle is
already 91% finished as we've been working on them since late July. This was the next step after finishing all the main story content. To be this far along is fantastic and could spell out the end of all dev / polish on the game before the end of the year!! We're so close to being finished!! Have a look at our
roadmap numbers...
Whats Next?
After implementing side-quests, we will spend the next few months moving through a deep polish phase to ensure the game is bug-free, balanced, and includes the icing on the cake stuff like CRDTech battles, random enemy encounters, dialog edits, treasure drops, more environment interactions, etc.
Little do they know, this "kid" is an expert with knives :O
Breathe, Woof, breeeeathe!
"Never bring a gun to a card battle" - old proverb
Audio Update
We are
89% finished with all remaining audio for the game! However, because we had Kunal helping out with story implementation, this has been on the back-burner for some time. Now with the main story complete, audio will be finished rather soon!
Here's a sample of the recently-created "Parade" BGM that will be used later in the game. For this one, Kunal pulled heavily from his high school marching band roots!
https://soundcloud.com/pixeltonemusic/parade-sample
Talk Soon!
The next update will be on
November 11th! And as always, follow our official
Roadmap /
Twitter bot, and don't forget to check out
Leo's Pixel Noir dev stream on Monday & Friday nights for more granular progress-watching, a little bit of fun and some good music!
//Team SWDTech
[ 2020-09-02 15:34:13 CET ] [ Original post ]