Hey everyone, guess what?
And unlike Doc Strange, we won't leave you hanging on the master plan
At this point, the core of Pixel Noir is officially playable from start to finish including all the main story, sidequests, features, and more! BUT, There are some things to do before we can call this turkey done and ready for public consumption!
Here's a list (in chronological order) of the things we have left to finish.
- Battle / Skill / Stat Balancing. This is the longest, most tedious, most important task we have left.
- Collectible Placement / Shop Stocking / Traders + Grifters + Black Markets. Items and gear need to be factored into balancing as there is some complexity in the later chapters of the game, so we'll need to be careful about how these are implemented to ensure we don't create loopholes/imbalances in the game.
- Battle Encounter Placement. Turn down a wrong alley in Pinnacle Ci--never mind you get the point.
- Bug, bugs and more bugs. Of course, we are still dealing with these... Thankfully, we have far fewer than what we had before Early Access, woohoo!!!
- Polish. Continuing to fine-tune audio, cinematics, dialogue, and flesh out extra features such as CRDTech encounters.
After these have been taken care of, we will work with our publisher to port, localize, & launch!
::micdrop::
Sneak Peeks
WTF is this guy?
Marvel at the wonders of cheap technology!
Sooner or later you may have to stay at one of these places...
Audio
Finally, as always, here's a sneak peek of brand-new Pixel Noir jammage!!!
https://soundcloud.com/pixeltonemusic/lab-overworld-sample
This is the Lab BGM. For this one, Hiroki Kikuta (composer, Secret of Mana) and Kunal worked collaboratively to create something dark, mysterious, and foreboding. When you enter the labs, you can tell some really "bad stuff" went on here. Kind of makes you wonder what they were trying to do in these labs... We hope you enjoy!
See Ya Soon!
That wraps our November update! The next update will be on December 19! And as always, follow our official
Roadmap /
Twitter bot, and don't forget to check out
Leo's Pixel Noir dev stream for some good music and some good, ol' fashioned gamedev!
//Team SWDTech
[ 2020-11-13 14:10:34 CET ] [ Original post ]