





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
Hey all, Len here again! We heard you and we fixed alot of the popular problems that you the players were running into in today's update. Here's a list... - Corrections made to spelling / grammar and punctuation use in dialogue game wide. - In Ch1 the branching dialogue while talking with the widow and Cold where if you choose fingerprints the dialogue results in a soft lock. - In Ch4 when you choose Deuce's Plan from the branching dialogue then going into another scene or going back to save data then reload resulting in no way to progress foreword in the game. - Rabble Rouser achievement has been removed from Junkyard random enemy encounter (players are supposed to get this in ch4 after the events on the subway train). - Sitting inmate in Ch2 cafeteria displays dialogue key instead of actual dialogue. - Fixed various layering issues in Historical District Past scene in Ch1 - Player character name input extended from 9 to 14 characters - You can now change the player characters name at any time in Ch3 onward by interacting with the computer in his apartment. There are still some outstanding issues we are still working on including frame rate skipping due to path-finding calculation, battle soft-locking, enemy stat balancing, hit rate, certain skill use not being accurate (ie coffee break), delays for item receive notifications, item cap 99 being exceeded, and more... Thanks to all the players leaving found bug threads in our Steam community forum and Discord. This makes our job so much easier to get you a better gaming experience. We are going to try to be more frequent with bug fixes and their announcements this week. Thanks for playing!
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