New feature: Story Mode! 3.2.0 offers a whole new way to play Rumble Arena with this story mode! The first book is called: "Vengful Djinn". Complete this book with 10 missions, each page has a different fight and an awesome reward! Friendly Matches We worked hard to fix the crashes during Friendly Match and in the game creation lobby. This build is definitly more stable. More Also a lot of small bugs and quality/performance improvements have been made. Like: chest animation fix, rewards balancing for Ranked ELO Progression, sound added etc.. We expect that the story mode will be a very nice way to play Rumble, but we will monitor your feedback in the coming weeks. Thanks again everyone for giving feedback and reporting bugs. This is very important to improve the quality of Rumble Arena. Happy Rumbling!
Small performance update and fixes! Also there now is a: New Versus loading screen; New render pipeline for better visuals; New Store UI; Rewarded ads in store; Daily reward in store;
Update 2.3.3 is now live!
- Japanese and Spanish language support;
- Balancing changes;
- Improved Knockout & Timeup text design;
- Added push notifications;
- Fixed ELO not increasing in Japan when match won;
- Fixed review popup;
- Fixed crash after rewarded video;
Whats' new in update 2.3.2: [olist]
The new update 2.3 is now live! Raijin & Fujin are joining the battle; this character is a fearsome duo from Japan! Tutorial added for newer players to explain the controls; Heavy attack button added for an easier to perform heavy attack; Balancing changes; Fixed performance of particle effects; Fixed Leaderboards disappearing; Fixed special attack of wukong; More new content will come soon!
The new update 2.2 is now live! Another big update: Anubis the Egyptian God of death & mummification joins the battle; Team battle support again! Press P1-P4 to switch teams after turning team mode on; Improved VFX: New hit effects and remastered Thor effects; News feed on main menu now consist of latest 3 info; Improved cooldown logic, cooldown now only happen when attack projectile spawned; Faster transition between land and attack up or attack crouch; Fixed errors when playing the game without internet; Balancing changes;
Update 2.0.2 is now live! - Ranked end screen bug fixed; - Added French and Portuguese language; - Optimized for notch devices; - Balancing changes;
Hi all, the 2.0.0 version is live! The leaderboards has been reset and the rewards has been handed out! We thank you all for this amazing first season. It's been a long 3.5 last months we worked really hard and completely overhauled the UI and created a new character: Athena. Thank you all for this great journey and let's make season 2 even more epic than season 1! We have a lot of great memories from season 1, especially the tournaments they were awesome watch and sometimes participate. Season 2 is going to bring a lot of interesting new content to the game. We keep you all posted. But now, let's get excited for 2.0.0, it includes: * New UI - The complete overhaul of our UI! Yes it's looking quite awesome, we're proud on it and it was 3 months work, but it's finally finished and hopefully you'll enjoy it as much as us, below a screenshot. * Athena - The Goddess of Wisdom! She has medium ranged attacks with her spear. Thanks to her shield she has on some attacks superarmor and reflects projectiles during some attacks! This combination makes her a strong warrior and great zoner! * Gameplay FPS improvements - A lot of optimising for older devices has been done, hopefully this results in better FPS, but we'll continue optimising FPS during season 2 as well! Update 2-2-20: there are some small bugs in the new UI that will be fixed in the upcoming update 2.0.1
Trees surround your immediate vicinity and as far as you can see. With life surrounding you, a figure approaches from behind. "Friend or foe?" You wonder as you draw your weapon to fight... Rumble in the Jungle #2 Is starting on Sunday 2/16/2020! Here! https://challonge.com/RitJ2 Joining our Discord is required if you want to participate: https://discord.gg/fvbEgSB Starts at:
- 9am PST
- 12pm EST
- 6pm CEST
- 1st $15
- 2nd $10
- 3rd $5
Streamed at: https://www.twitch.tv/tuscuu 1st- $7 2nd- $3 Starts this Sunday (01/26/20) at 12pm EST / 6pm CEST Rule set https://docs.google.com/document/d/1xtDvYlYsTjHXR7B62ZZQmlazPg8I_kfyH8l2mlgt_xU/edit?usp=sharing Joining our Discord is required if you want to participate: https://discord.gg/fvbEgSB Sign up >>>> https://challonge.com/BuffT2 make sure your challonge name is the same as your discord name :)
ITS THE TENTH TIME YOU GUYS!! WE MADE IT!!!!! Hold on to your pants, because the Bounty tournament is coming in hot and heavy with a $200 prize pool, payout to top 8, and 3 bounties!! Streamed at: https://www.twitch.tv/tuscuu 1st- $60 2nd- $43 3rd- $25 4th- $13 5th $8 7th $5 Bounty Elimination from winners- $5 Bounty Elimination from losers- $5 Top prediction- $5 Choose between all PR'd players to be the bounty! The top 3 voted players will have the bounties on them! https://strawpoll.com/kz7gkxgh Starts this Sunday (01/12/20) at 12pm EST / 6pm CEST See rule set here Joining here our Discord is required if you want to participate. Sign up here make sure your challonge name is the same as your discord name :)
GET EXCITED! The eighth installment of Bounty! is coming! Get money from winning against the bounty's and Getting top 4! Streamed at: https://www.twitch.tv/tuscuu POT BOOSTED BY MegaDosage and [S7] games of blades ! 1st- $20 2nd- $13 3rd- $9 4th- $7 Elim from winners- $5 Elim from losers- $5 Best prediction- $5 A return to normality, there will only be 2 bounties Decide here!: https://strawpoll.com/shyrb4d4 Starts this Sunday (12/15/19) at 12pm EST / 6pm CEST See rule set here Joining here our Discord is required if you want to participate. Sign up here make sure your challonge name is the same as your discord name :)
Hi all, we just released update 1.9.1, this new update contains:
- New limited edition Green Santa Headgear;
- Now all up air attacks have more endlag;
- Added new effects for several attacks and spawn effect;
- Now rewarded ad rewarding the player properly with the right currency;
- Fixed several crashes;
Go ahead and sign up for "Bounty! #4" and vote for who you want to have the next bounty!! It happens at 12pm Sunday and prizes are:
- 1st- $22
- 2nd- $14
- 3rd-$9
Go ahead and sign up for "Bounty! #3" and vote for who you want to have the next bounty!! It happens at 12pm Sunday and prizes are
- 1st- $20
- 2nd- $13
- 3rd-$7
- $5 for eliminating the bounty in winners
- $5 for eliminating the bounty in losers
Hi @all, you can download update 1.8.0 now for Steam, Android and iOS! The new update contains: - A new legend joins the battle, Tonatiuh! Tryout this new Aztec Warrior now; - Special Halloween headgear; - Grab attacks are now more frames active; - Dynamic KO angles on attacks; - Random character now resulting in a new random character on rematch; - Fixed a bug when the player has a white name. Our focus now is to work on Athena, the goddess of Wisdom and War! Enjoy the game
Update 1.7.0 is out now! We have add a lot of cool new features to the game: - Grab >>> to counter shield we have added grab into the game. You have a normal grab and a run grab! - Spectate mode >>> it is now possible to spectate a friendly match. You can spectate by going to multiplayer > friendly and click on the button spectate. If the match is already ongoing, then you will need to go to main menu > friends > click on your friend > click on the spectate button. There is a limit of 16 persons that can spectate a match. Spectators will NOT cause lag during a match because your are connected to our server. - Rejoin >>> it is now possible to rejoin for Ranked and Friendly when you have a disconnection or other problem. Just go back to multiplayer mode and you will see a button poppin up to rejoin your last session. - Land lag is added to the game; - AI improvements; - Performance improvements; We will now focussing to add more content to the game. Next step is to add the Aztec warrior Tonatiuh into the game in 3 weeks from now!
This update contains balance changes, better performance of the game and all the crashes have been fixed! This will be the most stable version ever released and will last for some time, since the next version will contain some very cool and large improvements! Happy Rumbling!
We just released 1.6.1 with a lot of fixes and improvements, these are the changes: Improved Edge guard options; - Buffer for combo; - Fixed lightning and collisions for Fallen Temple; - Better login/logout flow; - Balancing changes; - Fixed chat and friends list Happy rumbling everyone. Well start working now on our new and first Echo fighter: an Aztec warrior, details will follow shortly and a counter to shield!
Update notes: - New playable legend: Imoogi, the legendary Korean dragon! - New arena: Fallen Temple, new layout and good setup for combo's! - Performance improvements! - Tilt attacks easier to execute! - New air dodge mechanic, now fast/slow air dodging based on whether an attack hits or not! We just released the update 1.6.0 on all stores: Play Store, App Store and Steam!! Imoogi is the newest addition to the game together with an amazing new arena called "Fallen Temple". With all builds working again we can focus on balancing and improvements (since we did update Unity there might be some new bugs). So 1.6.1 will contain a lot of improvements like cooldowns on projectiles and balancing. After that, for 2.0.0 We've something very cool planned: Seasons. Also 2.0.0 will bring our first Echo fighter to the roster (a fighter who shares similar moves with another fighter but with unique specials, movement and appearance). We'll come with more information about seasons after 1.6.1. For 2.0.0 it's important to know that the top xxx on the leaderboards will be rewarded a unique item!
Hi everyone :) Thanks so much for trying out Rumble Arena. We are a super small team with a dream: creating a fun, fair and competitive brawling game for everyone. This means wether you're on mobile, PC or in the future on console, you'll all be able to play together and tryout some cool combo's the game offers the more you play it. The game will forever be FREE to play without any pay to win elements, you can quote us on that. We hope you give the game a chance and before you review it, please read below to understand why we made some of the decisions.
So why are the hitboxes so big and why only 1 hitbox for each attack?
In order to make a multiplayer brawling game for all devices, including mobile, we had to create the network code in such a way, that even devices on 100+ ping could play a fun match! After years of trying (the single player version of Rumble Arena released in 2015) we came across Quantum a new product of ExitGames. This technique is still new and not everything is supported yet, we're working now on having better hitboxes for a future version, most likely 1.7.0 since we're talking with the development team of quantum how to achieve this.
So why Quantum?
With Quantum, only the input of every player is send over the network. This makes the network packages small and fast. After the input of a player is received by the other players, locally the device re-simulates the frames in between the input being sent and received to calculate the actual outcome of the game for those frames. This means for example: if player A blocks at frame 50, and the input is received by player B on frame 55, but player B attacked player A on frame 53. On device A the player sees he blocked the attack, but on device B the player sees his attack hits. With quantum, after receiving the input from player A on frame 55, the frames in between get's recalculated and both players see the actual outcome of the game: Player A blocked the attack! A new era of gaming. This system is called determinism.
So when can we expect a more precise hitbox system?
We're a small team working on a free-to-play game that will stay free to play. We are working every weekend and evening to get more things in the game. Our current estimation is within 3 months to overhaul the attack system. You can follow our tasks that we do daily on this website: Trello. To track what we work on and which version. Kind regards, Kevin Vermaat
Make sure to follow us on YouTube to see all the latest footage of Rumble Arena and join our Discord to chat directly with us!
Rumble Arena
Rekall Games
Rekall Games
2019-06-07
Indie F2P Singleplayer Multiplayer
Game News Posts 22
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Mixed
(204 reviews)
https://rekall.games/rumble-arena
https://store.steampowered.com/app/1040820 
Rumble Arena Linux/SteamOS [248.82 M]
This is Rumble Arena; A free crossover brawling game featuring legends and gods from all over the galaxy. Join the epic battle between legends and gods, master your favourite hero and be the last one standing!
Play real-time online or offline battles. Duke it out in the arena with up to 4 players at the same time! Each hero has their own unique move-set and attacks, giving them all a different fighting style, find the legend or god that fits your combat skills the most and become victorious.
Features:
- Real-time online matches
- Controller support & in-game mapping
- Ranked & Friendly mode
- Team battles
- Unique heroes with each their own fighting style
- Epic arenas with different layout
- Training mode vs AI
- OS: Debian 9.x. Ubuntu 16.x. SteamOS
- Processor: 2.5 GHz Intel Core i3 processorMemory: 1 GB RAMNetwork: Broadband Internet connectionStorage: 500 MB available space
- Memory: 1 GB RAMNetwork: Broadband Internet connectionStorage: 500 MB available space
- Storage: 500 MB available space
- OS: Debian 9.x. Ubuntu 16.x. SteamOS
- Processor: 3.9 GHz Intel Core i5 processorMemory: 2 GB RAMNetwork: Broadband Internet connectionStorage: 1 GB available space
- Memory: 2 GB RAMNetwork: Broadband Internet connectionStorage: 1 GB available space
- Storage: 1 GB available space
[ 5951 ]
[ 3198 ]