





The year is 2058, you are an astronaut in a parallel world to ours who has traveled far from earth. Lost in space, as your shuttle runs out of fuel, it crashes into a nearby planet and you luckily survive, but you are now stranded not knowing what to do.
ALSO NOTE THAT THIS GAME WILL/MAY HAVE BUGS IN ANY BUILD I POST THAT IS IN EARLY ACCESS SO PLEASE BE MINDFUL OF THAT WHEN PURCHASING THE GAME WHEN IT IS IN EARLY ACCESS
Features
MultiplayerPlay head to head with other players in gamemodes like deathmatch!
Some gamemodes within the game are:
-Deathmatch
-Team Deathmatch
-Zombie Mode
In-game level editor
With an in-game level editor, you can make custom levels for multiplayer! :)
Partial Controller support
Other features:
In-game terminal with custom coding language
Hello everyone, I am back to present a new update! This update is relatively small this time around as I have recoded a lot of the old stuff I made back in september and october. I have also went and removed unused assets/code that is either outdated or not part of the game anymore. I have also began work on a new character with planet gravity fixed however, I encountered a few bugs before packaging the build so I had to quickly pull the character out from this update. Expect the new character to be in the next update! I also have a few things on the planning board to be added soon such as wormholes.
Anyways, here is the new changelog:
*Added ability for planets to rotate around their sun
*Added the terrain mesh for the earth
*Added point gravity to the player character (on the new character)
*Added the rest of the space ship mechanics such as rolling
*Begin work on redesigning the character code (not available in this version for use)
*Cleaned up the game code
*Fixed camera clipping issue with the space ships
*Added the ability to fire projectiles from the space ships
*Slightly changed the loading screen
*Added a slight shadow to the health and ammo text
Minimum Setup
- Storage: 3 GB available space
Recommended Setup
- Storage: 3 GB available space
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