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Alpha 1.3 Changelog!
To access it, simply right click on the game in your library, go to properties, and click on the Betas tab. The password is: SliceOfCheeseCake Anyways, here is the changelog for this update: *Fixed Discord API not working in packaged builds *Fixed AI Blocking each other *Slightly Enhanced AI *Fixed Chest and Pause UI breaks *Fixed First person being broken in ships *Began work on custom material support *Redesigned the kill feed as well as created a slide in animation for it *Slightly changed the UI *Added ability to see your own shadow in first person *Renamed ResearchLabs V2 to Facility *Finally Merged the experimental gravity code with the main player *Fixed an issue where when the player is in a planet's gravity, collision isn't applied to them *Fixed UI sometimes not spawning for players (CLIENT ONLY) *The MarkX can finally land on planets *Added artificial gravity so when you enter a spaceship, you have it's gravity until you exit This update was mainly focused on fixing all the bugs listed on the trello and to add what wasn't added in the last update.
[ 2018-07-14 04:05:42 CET ] [ Original post ]
Hey everyone, I am back to bring you all the new changelog for Alpha 1.3. So one thing to note is that this will be the last build before the game reaches Beta 1.0! Now I have created an experimental branch for people to help with the beta builds. Here are a few questions that I have pre-answered.
How do I access this experimental branch:
To access it, simply right click on the game in your library, go to properties, and click on the Betas tab. The password is: SliceOfCheeseCake Anyways, here is the changelog for this update: *Fixed Discord API not working in packaged builds *Fixed AI Blocking each other *Slightly Enhanced AI *Fixed Chest and Pause UI breaks *Fixed First person being broken in ships *Began work on custom material support *Redesigned the kill feed as well as created a slide in animation for it *Slightly changed the UI *Added ability to see your own shadow in first person *Renamed ResearchLabs V2 to Facility *Finally Merged the experimental gravity code with the main player *Fixed an issue where when the player is in a planet's gravity, collision isn't applied to them *Fixed UI sometimes not spawning for players (CLIENT ONLY) *The MarkX can finally land on planets *Added artificial gravity so when you enter a spaceship, you have it's gravity until you exit This update was mainly focused on fixing all the bugs listed on the trello and to add what wasn't added in the last update.
[ 2018-07-14 04:05:42 CET ] [ Original post ]
Sector 452
Joseph Lee
Developer
Nodical Games
Publisher
2018-03-01
Release
Game News Posts:
37
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🕹️ Partial Controller Support
2 user reviews
(2 reviews)
Public Linux Depots:
- Sector 452 Linux [733.48 M]
ATTENTION: This game is still in development and features maybe be added or removed during it's development!
The year is 2058, you are an astronaut in a parallel world to ours who has traveled far from earth. Lost in space, as your shuttle runs out of fuel, it crashes into a nearby planet and you luckily survive, but you are now stranded not knowing what to do.
ALSO NOTE THAT THIS GAME WILL/MAY HAVE BUGS IN ANY BUILD I POST THAT IS IN EARLY ACCESS SO PLEASE BE MINDFUL OF THAT WHEN PURCHASING THE GAME WHEN IT IS IN EARLY ACCESS
Play head to head with other players in gamemodes like deathmatch!
Some gamemodes within the game are:
-Deathmatch
-Team Deathmatch
-Zombie Mode
In-game level editor
With an in-game level editor, you can make custom levels for multiplayer! :)
Partial Controller support
Other features:
In-game terminal with custom coding language
The year is 2058, you are an astronaut in a parallel world to ours who has traveled far from earth. Lost in space, as your shuttle runs out of fuel, it crashes into a nearby planet and you luckily survive, but you are now stranded not knowing what to do.
ALSO NOTE THAT THIS GAME WILL/MAY HAVE BUGS IN ANY BUILD I POST THAT IS IN EARLY ACCESS SO PLEASE BE MINDFUL OF THAT WHEN PURCHASING THE GAME WHEN IT IS IN EARLY ACCESS
Features
MultiplayerPlay head to head with other players in gamemodes like deathmatch!
Some gamemodes within the game are:
-Deathmatch
-Team Deathmatch
-Zombie Mode
In-game level editor
With an in-game level editor, you can make custom levels for multiplayer! :)
Partial Controller support
Other features:
In-game terminal with custom coding language
MINIMAL SETUP
- Storage: 3 GB available space
- Storage: 3 GB available space
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