





The year is 2058, you are an astronaut in a parallel world to ours who has traveled far from earth. Lost in space, as your shuttle runs out of fuel, it crashes into a nearby planet and you luckily survive, but you are now stranded not knowing what to do.
ALSO NOTE THAT THIS GAME WILL/MAY HAVE BUGS IN ANY BUILD I POST THAT IS IN EARLY ACCESS SO PLEASE BE MINDFUL OF THAT WHEN PURCHASING THE GAME WHEN IT IS IN EARLY ACCESS
Features
MultiplayerPlay head to head with other players in gamemodes like deathmatch!
Some gamemodes within the game are:
-Deathmatch
-Team Deathmatch
-Zombie Mode
In-game level editor
With an in-game level editor, you can make custom levels for multiplayer! :)
Partial Controller support
Other features:
In-game terminal with custom coding language
Hey everyone,
I am back once again to present you with a new update to Project FTM! Now this update is relatively small because last week I happened to get food poisoning and I just started to feel better. So this update focuses mainly on the redesign for singleplayer and some stuff for halloween. Also if you have an issue where you are falling in the singleplayer map, pause the game and click the specatator button twice (I will find out why it isn't working correctly in the next update).
Anyways, here is the changelog:
*Added Halloween Main Menu
*Began redesigning the Singleplayer Map
*Improved the planet shader
*Added planet orbits
*Fixed up Zombie Mode code
*Fixed up some Team Deathmatch code
*Fixed Beta 1.1 Map glitch the prevented you from playing newly created maps
*Placed all of the planets in their correct solar system
*Updated some small effects for singleplayer
*Began work on splitscreen (internal testing only)
*Added basic gamepad support for the lobby
*Slightly updated the space station textures
Minimum Setup
- Storage: 3 GB available space
Recommended Setup
- Storage: 3 GB available space
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