





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
Hello everyone, I want to wish you all a good 2019 and with that, lets get into the first new update of this year. One thing to note, this build was supposed to come out on Dec 18th but due to some things I had to push it back. I also went to build the game last night and had to leave my pc running because I added in a lot of new models (specifically for the intro - had to split the intro map into pieces). I apologize for the long wait for the update, but lets get into the changelog: *Fixed voting issue where it couldn't load the winning map *Added visualizer for music *Optimized some more code *Finished coding the inventory system *Began texturing the interior of the intro ship *NPC Shops *Began work on a planet weather system *Added more detail into the intro sequence *Added a new weapon (the chainsaw) *Began making the UI mroe modular for mod support *Added the ability for gamemodes to allow the dropping of ammo *Space battles can now be a thing *Gamepad support for map voting *Snowball gamemode overhaul *Added in weapon spawn points *Added the option to turn on HDR Support
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