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🌈 $5 Tier: [Benedikt][David Martínez Martí]
Hey everyone, I am back with another update. I apologize for the late update it was because I have been doing some refinement and doing some gameplay changes overall. Now please note that there are a few issues with this update that I am well aware of and will be fixed within the next update. Beta 1.5 was planned for last week but I wanted to do a few changes such as improve some of the multiplayer maps. I do hope to get more singleplayer content done for the next update. Anyways, here is the changelog for this update: *Renamed the executable from ProjectFTM to Sector452 *Began redesigning the HUD *Fixed a bug that prevented players from spawning *Added in new weapons *Fixed a bug where when you die you become a crafting table *Updated the AI's code to use the improved weapon system *Began improving the current weapon system *Added in a way for users to see the enemy player's health *Added controller feedback depending on certain actions *Adjusted the near clip plane to prevent weapon clipping with the camera *Implementing a new weapon system based on the current system *Added in a brand new pickup system that should be more robust than the old one *Added in a weapon trail to linetraced bullets *Fully textured SectorC *Fully textured Takeover *Fully textured Facility *Fully textured SpaceDeck *Fully textured Arctic *Fully textured intro map *Fixed an issue that prevented the ai from moving in the multiplayer maps *Fixed some maps not being packaged
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