





The year is 2058, you are an astronaut in a parallel world to ours who has traveled far from earth. Lost in space, as your shuttle runs out of fuel, it crashes into a nearby planet and you luckily survive, but you are now stranded not knowing what to do.
ALSO NOTE THAT THIS GAME WILL/MAY HAVE BUGS IN ANY BUILD I POST THAT IS IN EARLY ACCESS SO PLEASE BE MINDFUL OF THAT WHEN PURCHASING THE GAME WHEN IT IS IN EARLY ACCESS
Features
MultiplayerPlay head to head with other players in gamemodes like deathmatch!
Some gamemodes within the game are:
-Deathmatch
-Team Deathmatch
-Zombie Mode
In-game level editor
With an in-game level editor, you can make custom levels for multiplayer! :)
Partial Controller support
Other features:
In-game terminal with custom coding language
Hey there everyone, I am here to present the changelog for the new update! This version has changed a lot of things (mainly bug fixes) and I have also added in an experimental build for 32bit (you can access it in the betas tab under properties).
Anyways, here is the changelog for this update:
*Final Main Menu Overhaul
*Ability to save singleplayer (not usable just added in the feature for the future)
*Began work on autosave features (same as above)
*Began work on re-coding multiplayer sessions
*Overhauled the lobby system
*Fixed a bug where you can damage anyone on your team
*Fixed a bug where Host Server config may sometimes not save
*Fixed a bug where the client cannot see killfeed correctly when they are killed
*Began improving the ai code
*Fixed a bug where switching from Spectator back to player will cause the health hud to hide from player
*Voice Chat in Lobby
*Fixed a bug where in any team based gamemode, not being able to spawn at start will reset your team scoreboard.
*Fixed a bug where the timer would not show or update on client
*Fixed a bug where display settings would not update such as "Fullscreen"
*Added in a notification system
*Improved Zombie mode and fixed up a lot of existing issues preventing the gamemode from working properly
*Improved the respawn system
*Began working on a Windows 32bit build of the game
*Added the ability to read custom maps from modpak files
*Fixed a bug where Map Selection wouldn't scroll within the button gaps
*Improved the ability to read custom maps
*Maps are no longer loaded by it's name
*Removed Spectator Debug button
*Redesigned the inventory/SP Pause menus
*Removed Ship debug takeoff sequence
Minimum Setup
- Storage: 3 GB available space
Recommended Setup
- Storage: 3 GB available space
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