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EDIT: I posted this on Sector Six hub by accident. Sorry!
After releasing the alpha demo I've been working on improving the game's graphics.
I've started with small things - cloud shadows and sand particles.
Cloud shadows went through several changes:
Currently, cloud shadows are still not finished because I started working on non-cloud shadows, which currently look like this:
I've also made minor changes to attack animation, added idle animation, and changed the font.
Improving graphics is just one of the many things that I want to do before releasing the next demo version:
Add interior system and Locul town
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