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Demo update! Version 0.1.2: Quests, roles, reputation, new UI
The game now has two short quests with a bit of lore and adventure.
Gain XP and level up.
Visit the first town of the game!
Now player 1 can use both keyboard and mouse for maximum comfort.
Added shadows, improved assets. Warning: Shadows may severely slow down or even crash the game - if that is the case turn off shadows in the options before starting the game.
New style, new tooltip system, new HUD, game log.
New enemy NPCs, bags and crates with loot, more content.
Better NPC AI, NPC chatter system, character interaction system.
The first three factions have been implemented: Rogue, Neutral, and Locul. You can gain Locul reputation by completing one of the quests, and you lose reputation by stealing from and attacking Locul's citizens. If your reputation drops below -99, Locul's guards will start attacking you.
Combat 4.0! The previous demo had combat 2.0 - position based combat. Later I created combat 3.0, but it wasn't fun, so I had to remove it and leave combat as it is now. Now I'm going to work on combat until I'm happy with it.
As always, I'm looking for feedback. If you got any, you can fill this form: Link >>
[ 2019-11-20 17:49:10 CET ] [ Original post ]
This demo update contains over 4 months of changes. [previewyoutube=GshSJHrOVe0;full][/previewyoutube]
Quests
The game now has two short quests with a bit of lore and adventure.
Roles
Gain XP and level up.
Town of Locul
Visit the first town of the game!
Improved mouse and keyboard controls
Now player 1 can use both keyboard and mouse for maximum comfort.
Improved graphics
Added shadows, improved assets. Warning: Shadows may severely slow down or even crash the game - if that is the case turn off shadows in the options before starting the game.
New UI
New style, new tooltip system, new HUD, game log.
Expanded and improved the first area
New enemy NPCs, bags and crates with loot, more content.
Character improvements
Better NPC AI, NPC chatter system, character interaction system.
Faction reputation system
The first three factions have been implemented: Rogue, Neutral, and Locul. You can gain Locul reputation by completing one of the quests, and you lose reputation by stealing from and attacking Locul's citizens. If your reputation drops below -99, Locul's guards will start attacking you.
Current goal
Combat 4.0! The previous demo had combat 2.0 - position based combat. Later I created combat 3.0, but it wasn't fun, so I had to remove it and leave combat as it is now. Now I'm going to work on combat until I'm happy with it.
Feedback form
As always, I'm looking for feedback. If you got any, you can fill this form: Link >>
Have fun!
[ 2019-11-20 17:49:10 CET ] [ Original post ]
Light of the Locked World
Aivaras Klimas
Developer
Michael Jendryssek
Publisher
TBD - Wishlist now!
Release
Game News Posts:
59
🎹🖱️Keyboard + Mouse
No user reviews
(0 reviews)
Light of the Locked World is a fantasy RPG with local co-op and PVP, inspired by oldschool MMOs like Ultima Online and RuneScape.
The World Gate has malfunctioned and you are taken to Caios II - the Locked World. As you build a new life for yourself, you notice that something sinister is going on. You might be in danger - you must find out whats happening.
Features:
Light of the Locked World has all of the beloved RPG features - quests, exploration, crafting, and deep character customization - executed in uncommon ways.
Combat:
Real-time, uses only one button to attack, effectiveness is based on equipment stats and players positioning skill.
Local co-op and PVP:
Take the game to the next level by inviting another player to play with or against you. You have the freedom to compete for rare items, cooperate to overcome difficult tasks, steal, trade, duel, and more.
The World Gate has malfunctioned and you are taken to Caios II - the Locked World. As you build a new life for yourself, you notice that something sinister is going on. You might be in danger - you must find out whats happening.
Features:
Light of the Locked World has all of the beloved RPG features - quests, exploration, crafting, and deep character customization - executed in uncommon ways.
Combat:
Real-time, uses only one button to attack, effectiveness is based on equipment stats and players positioning skill.
Local co-op and PVP:
Take the game to the next level by inviting another player to play with or against you. You have the freedom to compete for rare items, cooperate to overcome difficult tasks, steal, trade, duel, and more.
MINIMAL SETUP
- Processor: 1.2 GHz or better
- Graphics: 256 MB
- Storage: 40 MB available space
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