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The demo is still not representative of the final version and severely lacks content, but it will take a few more months to fix that, and I don't want to have large gaps between demo updates. The big changes in this update are: Crafting: Use the new Alchemist and Materialist roles to craft items. Mining: Use the new Gatherer role to mine rocks for ore, that is used in crafting. Save system: Progress is now saved! Press the "Save" button on the pause menu. Item storage: Find a talkstone chest in Locul and use it to deposit items. Logs UI: Achievements + map + notes + quest log 2.0 + statistics + reputation page shortcut. This UI will be very important in the future. This demo also is the start of the LOTLW beta testing program! I am going to start adding content soon and most of it won't be available in the demo. I don't want players to get bored of the game before it is completed. However, I still need help from the players, so I will make the full version available to the beta testers. As a reward, beta testers will get a copy of the finished game. More info >> At the moment the full version is no different from the demo, but this should change soon. Anyway, now that demo is released, I am going to: - Build the entire game world out of placeholder assets. - Do an animation rework. - Implement all planned weapon types: Two-handed melee weapons, bows, and staves. - Add character avatar appearance customization. ... That is all for now, until next time! [previewyoutube=4e3CaMEes7Y;full][/previewyoutube]
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