Hi all,
As I've mentioned earlier, the LOTLW development is paused at the moment.
The reason for that is that I'm working on a different game.
Normally I wouldn't start a new game while the previous one isn't finished, but I made an exception for that game because it's a "now or never" situation.
Anyway, that game is Magic of Spring!
It is what I've been calling a card adventure game - there is a story, a world to explore, deckbuilding, and a lot of card fights.
I've been working on Magic of Spring with extremely skilled Minho Kim and Bert Cole.
Bert Cole composed the music for Sector Six and Light of the Locked World, so you know he's good =]
Minho Kim is the artist of Devespresso Games, the team that created the great-looking Coma games, Vambrace: Cold Soul, Scarlet Hood and the Wicked Wood.
The demo for Magic of Spring should be ready to play next month.
Hope this sounds interesting - if it does, don't forget to follow and wishlist the game <3
https://store.steampowered.com/app/1786910/Magic_of_Spring/
Anyway, that's all for now, until next time!
Light of the Locked World is a fantasy RPG with local co-op and PVP, inspired by oldschool MMOs like Ultima Online and RuneScape.
The World Gate has malfunctioned and you are taken to Caios II - the Locked World. As you build a new life for yourself, you notice that something sinister is going on. You might be in danger - you must find out whats happening.
Features: Light of the Locked World has all of the beloved RPG features - quests, exploration, crafting, and deep character customization - executed in uncommon ways.
Combat: Real-time, uses only one button to attack, effectiveness is based on equipment stats and players positioning skill.
Local co-op and PVP: Take the game to the next level by inviting another player to play with or against you. You have the freedom to compete for rare items, cooperate to overcome difficult tasks, steal, trade, duel, and more.