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New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )


Name

 CARRION 

 

Developer

 Phobia Game Studio 

 

Publisher

 Devolver Digital 

 

Tags

 Indie 

 

Adventure 

 

Singleplayer 

Release

 2020-07-23 

 

Steam

 € £ $ / % 

 

News

 19 

 

Controls

 Keyboard 

 

 Mouse 

 

 Full Controller Support 

 

Players online

 n/a 

 

Steam Rating

 Very Positive 

Steam store

 https://store.steampowered.com/app/953490 

 
Public Linux depots

 Carrion-linux64 [156.64 M] 




LINUX STREAMERS (9)
arrowgentlogicianmir_ppckimplecloneuouniss
from_gehenna_to_streamolddodgertehfreekthelinuxpleb
topklean




CARRION spreads onto PlayStation 5


[MESSAGE #03]:
MUTATION ALERT!

We failed to contain the PS4 samples of "CARRION" due to hostile actions of some individual who ignored all our safety precautions.

The full spectrum of compromised consoles now consists of Xbox One/Series, Nintendo Switch, PlayStation 4 and PlayStation 5.

Our initial analysis leads us to believe that the native PS5 version is even more contagious due to certain DualSense-specific mutations, so outmost caution is advised.

[MESSAGE #04]:
Haptics good. Controller roaring good. 4k/120fps good. All good. All safe. All free. Upgrade now.


[ 2023-04-29 14:33:56 CET ] [ Original post ]

Illegally smol update

An update so smol it's actually illegal.

Version: 1.0.5-RELEASE-643-g5c2bf631

Patch notes/changelog:


  • Added: new controllers/gamepads support (SDL controller database update), including DualSense and Xbox Series controllers
  • Fixed: physics performance slightly decreasing over time in GTOY (Christmas DLC)
  • Fixed: version tag displaying incorrectly on aspect ratios other than 16:9


[ 2022-11-06 16:06:47 CET ] [ Original post ]

Tiny Steam API update

Update so small most of you won't even notice it.

Version: 1.0.5-RELEASE-624-g262b23e0

Patch notes/changelog:


  • Fixed: some potential extremely rare Steam API issues.


[ 2022-02-22 18:42:22 CET ] [ Original post ]

Crash fixes

Crashes bad. Patches good.

Version: 1.0.5-RELEASE-621-ga03a5f62

Patch notes/changelog:


  • Fixed: rare crash involving splitting the monster under specific circumstances
  • Fixed: custom mod menus crashing the game upon loading a level


[ 2021-11-10 19:31:23 CET ] [ Original post ]

CAUTION: Carrion bursted onto PlayStation



[MESSAGE #01]:
CONTAINMENT FAILURE!

This day just ought to come.

While we did our best trying to safely contain the creature on PC, Xbox, and Nintendo Switch, it swiftly managed to exploit a vulnerability we had never considered possible.

There's a non-zero probability that downloading a video game called "CARRION" on your PS4/PS5 will allow the monster to creep in and consume your flesh and mind. Once you've noticed it, it will be too late.

Your humanity is at stake. Please, stay vigilant!

[MESSAGE #02]:
Very good game. Very safe game. The creature is not real. Only very good game. Grab it now on your PlayStation. Good game.


[ 2021-10-27 01:28:47 CET ] [ Original post ]

Small yet important save file patch

Our hemorrhoid mastermind has spilled yet another genetic mutation.

Version: 1.0.5-RELEASE-609-ge57d4e92

Patch notes/changelog:


  • Fixed: multiple cycles of saving and loading the game without leaving the current level can lead to performance/stability issues


[ 2021-08-02 00:55:47 CET ] [ Original post ]

A blast from the past - Carrion prototypes!

In celebration of Carrion's first anniversary, we've prepared a little surprise for our fans! Right-click Carrion on Steam and select Properties -> BETAS -> Prototypes. Update the game and then browse its local files for a true blast from the past!



[ 2021-07-26 23:15:24 CET ] [ Original post ]

CARRION TURNS ONE!



Time flies!


[ 2021-07-23 22:37:50 CET ] [ Original post ]

Shotgun & rendering fixes

The hivemind has procured a new patch for our devout followers!

Version: 1.0.5-RELEASE-609-g93cf0b43

Patch notes/changelog:


  • Fixed: superficial "saving..." message before the menu is loaded
  • Fixed: power boxes no longer being interactable after their cover gets blown off with a shotgun from a significant distance
  • Fixed: parts of mech armor remaining suspended in the air after being blown off with a shotgun or assault rifle
  • Fixed: background parallaxes occasionally rendering in an incorrect order


[ 2021-06-26 13:15:27 CET ] [ Original post ]

Animation & tooltip fixes

How do you do, fellow humans?

Another day, another minor DNA sequence mutation.

Version: 1.0.5-RELEASE-602-g54e439d7

Patch notes/changelog:


  • Human animations tweaks & fixes
  • Frontier tooltips fixes


[ 2021-06-22 01:50:19 CET ] [ Original post ]

Minor clarity tweaks

Hello, amorphous flesh beings!

We're rolling out a new update that should address certain clarity issues some of you might've encountered after the latest tweaks.

Version: 1.0.5-RELEASE-592-gf8b9af8e

Patch notes/changelog:


  • Fix: Frontier: increased visibility of the Military Junkyard pipe
  • Fix: Military Junkyard: floating screen fix


[ 2021-06-15 18:01:31 CET ] [ Original post ]

Quality-of-life Update

Hello, Apex Predators!

A new update is out! The patch focuses on quality-of-life improvements and some level design tweaks and fixes. We have some further enhancements in mind though, so stay tuned for future updates!

Version: 1.0.5-RELEASE-589-g7236f57f

Patch notes/changelog:

General:


  • New Controller Setting: Smoothing - smoothes out the motion of the crosshairs/prehensile tentacle while aiming with an analog stick (Options -> Controls -> General Settings -> Smoothing)
  • Enhancement: you can now exit mechs by pressing the "Use/Activate" button - breaking parasitism is no longer required to leave the mech
  • Enhancement: the status of the level is now displayed in the "Squeeze In" tooltip
  • Fix: improper fire resistance HUD order


Level Design:

  • Enhancement: Frontier/Military Junkyard - additional clues leading the player to the Hazardous Waste Landfill after obtaining the required skill*
  • Enhancement: Frontier/Leviathan Reef Base - additional clues leading the player to the Leviathan Reef Base - Bridge after obtaining the required skill*
  • Enhancement: Botanical Gardens - clearer order of the puzzles leading up to the chamber containing the Biomass Sample*
  • Fix: Leviathan Reef Base - out of place splashing sound
  • Fix: Bunker - cocoons getting stuck in the pipes in the Caverns
  • Fix: Bunker - a minor tunneling glitch in the Caverns
  • Fix: GTOY mech softlock no longer occurs now that the player can exit mechs


*old saves might remain unaffected


[ 2021-06-13 11:53:06 CET ] [ Original post ]

Santa Carrion is infesting consoles - GTOY DLC out now on Xbox and Switch!



Our beloved Master may have had some trouble navigating the console landscape, but console players could elude its frigid appendages only for so long - Santa Carrion has finally brought the Greatest Time of Year DLC over to Xbox and Switch!

As per our Master's wishes, the DLC remains free, so no excuses will be accepted - do your bidding and GO PLAY IT NOW!

Best Wishes,
Santa Carrion's Devout Elven Developers (totally not controlled through Parasitism!)

P.S. While we were working on porting the DLC, we also discovered and fixed some minor bugs - hence today's update on PCs.


[ 2021-03-18 23:48:12 CET ] [ Original post ]

It's the Greatest Time of the Year!

As anyone can plainly see, the beast is a huge proponent of the holidays. Yes, consuming the flesh of those that seek to imprison you is still #1, but spending time with beast family and a white elephant gift swap is a close #2. Eh, let's call it 1a and 1b, just to stay on its good side.

To appease our gracious host and keep our free will, we've finally married its two favorite things together in a brand new level.
Now listen, this ain't no weak ass, slap-a-santa-hat-on-it-style event. Alot of blood, sweat, and limbs were sacrificed to get this just the way the beast likes it. Premium products cost premium ducats. So for the low cost of three monthly installments of $9.99, I present to you "The Greatest Time of......th....HURK>>>


.....
.....
.....
RELEASE.

CONTENT FREE.

IS. RELEASE. NOW.

CONSUME IMAGE. BELOW.




NOW PLAY.

HO.
Ho.
ho.


[ 2020-12-24 15:16:55 CET ] [ Original post ]

For Your Consideration


[ 2020-11-25 19:00:58 CET ] [ Original post ]

CARRION Deluxe Edition Now Available



CARRION Deluxe Edition - OUT NOW!

Were proud to announce the release of CARRION Deluxe Edition!

The Deluxe Edition bundle consists of the reverse horror indie hit CARRION, its critically acclaimed Original Soundtrack by Cris Velasco, and the brand new Deluxe Edition Content:


  • CARRION Digital Comic Book - written by Rob Yescombe, illustrated by Damien Worm
  • The Art of CARRION Art Book - featuring a peek behind the scenes, in-game art, promotional materials, and art inspired by the game
  • an exclusive set of CARRION wallpapers (including 4K versions!)


Last but not least, the Deluxe Edition features an exclusive track The Worm Turns by Cris Velasco!
https://store.steampowered.com/bundle/16788/CARRION_Deluxe_Edition/

P.S. Dont forget to check out the amazing mods that are starting to appear on the CARRION Steam Workshop page!


[ 2020-10-30 22:35:54 CET ] [ Original post ]

Minor Workshop Updates



Some of you might have noticed that we have published several updates in a row over the last few days. They are mostly related to the Workshop, as we still occasionally stumble upon some minor issues and missing features that need to get fixed or implemented.

Full changelog:


  • Added: new Lua wrappers to expose sound and music API;
  • Added: missing property setters in some types exposed to Lua;
  • Fixed: inconsequential asset paths in the mods;
  • Fixed: hot reload not working with user levels;
  • Fixed: hard crashes happening in Lua wrappers not logging any meaningful error messages;
  • Upgraded: SDL 2.0.10 to 2.0.12.


That's all for now. Happy modding!


[ 2020-10-23 23:08:05 CET ] [ Original post ]

Carrion Workshop Features - Open Beta



Gain early access to the new Steam Workshop integration and modding features by joining the following Steam group: https://steamcommunity.com/groups/carrion-workshop-tests

The new Carrion build is now available in the beta branch on Steam (passphrase: "keepcalmandcarrion") and gets new updates frequently.

New features include:


  • Streamlined and safer mod loading - each mod is a self-contained hermetic package stored in a single folder and doesn't require hacking/changing the base game's resources. When the game loads a mod, it prioritizes loading the mod's resources over the base game's ones, falling back to the original assets only if necessary.
  • Save files stored separately for each mod allowing for fail-safe experimentation.
  • In-game mod browser - subscribe to Workshop items or unzip the mods into a "UserContent" folder to make them visible in the game!
  • User-Generated Content Toolkit shipped alongside the game's binary.
  • Basic Lua integration - makes it possible to add new functionality or load extra assets (check out the Streaming Avatar mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2252217602).

...and more to come!

We're looking forward to your feedback on our Discord server: https://discordapp.com/invite/phobia-game-studio

Happy modding!


[ 2020-10-13 10:35:01 CET ] [ Original post ]

The First Post-Release Update

Hello, Amorphous Beings!

The first post-release update is coming out today! The patch focuses on the most critical issues you've reported so far since day one, such as game-breaking softlocks, crashes, and so on. Additionally, there are some quality-of-life improvements made with custom level creation in mind. Not quite the Workshop integration we're after yet, but there's more to come soon!

Version: 1.0.3-RELEASE-140-gaacc44a3

Patch notes/changelog:

General:


  • Fix: linking to glibc 2.2.5 on Linux (instead of glibc 2.27)
  • Fix: the prehensile tentacle is no longer able to keep grabbing switches through walls
  • Fix: the prehensile tentacle is now unable to keep grabbing objects while traversing through background doors
  • Fix: more windowy windows
  • Fix: KO translation for "Deposit biomass"
  • Fix: crash caused by some controls being bound to "None"
  • Enhancement: power nodes cannot be grabbed while they are inactive/charging


Level Design:

  • Fix: First Flashback Sequence softlock
  • Fix: Frontier - Highlands minor geometry bug
  • Fix: missing ladder pieces added in Bunker
  • Fix Leviathan Reef Base - Bridge Arachnoptysis puzzle skip*
  • Fix: Leviathan Reef Base - Bridge Parasitism puzzle softlock*
  • Fix: Relith Science HQ Parasitism puzzle softlock*
  • Fix: a rare bug that prevented backtracking through Botanical Gardens*
  • Enhancement: a smoother introduction to rivets in Nuclear Power Plant*
  • Enhancement: power nodes remain inactive before obtaining the Photokinesis skill*


Custom Level Creation:

  • Enhancement: it's now possible to load a level on startup with the following command line argument: carrion -level level_name
  • Enhancement: the "editor" mode (edit_level level_name) hot-reloads the level upon detecting any change in the level/script file
  • Enhancement: the console hotkey can be rebound in the config file
  • Enhancement: the .png version of the "tiles" texture is shipped alongside the game


*old saves might remain unaffected


[ 2020-08-09 23:59:39 CET ] [ Original post ]