Wow! What can we even say? PAX was absolutely amazing for us and we're so, so grateful that we were able to be a part of this year's PAX 10. A huge thanks to the more-than-500 (!) of you who came over and played our demo, as well as to everyone who just heard out our pitch or took a card! Everybody was so incredibly nice and it was a ton of fun talking with all of you! Our big announcement for PAX was that Deleveled will now also be coming out on Xbox One and PlayStation 4, in addition to Steam and Switch. The added publicity we knew would come from our PAX 10 selection motivated us to take another look at the other platforms and we decided it'd be worth it to port ourselves over there, too. We're thrilled to have what, in 2019, is considered a full coverage launch, especially with everything being on track for a simultaneous release. Over the last month, our efforts have been divided between polishing and playtesting the levels we've got, improving the overall visual polish of the game, and, of course, preparing ourselves for PAX. Level-wise, we're about two-thirds of the way through polishing everything up and the vast majority of the levels do, at least, exist at this point. There's still a ton of work to do there but it's humming along at a good clip. Visuals-wise, we've been experimenting with some new background art (some screenshots of which you can see on Twitter) and also iterating on some small details that improve the overall feel of the game. We're hoping to have much more to come on this in the next monthly update. In September, our aim is to have every single level in the game polished, playtested, and ready to go, as well as have the soundtrack in a more-or-less finalized state. We also hope to have the major things surrounding game flow ironed out: the main menu, a "you finished the level!" screen, etc. These are the things that will really make Deleveled start feeling much more like a video game and less like a cool demo. Again, thank you so, so much for stopping by our booth and checking us out! If you want all of the latest news, give @DeleveledGame a follow. You can see what Kyle's up to figuratively at @toasterfuel and literally at his Twitch stream. If you're interested in--let's be honest--my baseball takes, follow me over at @jpnance. As always, please consider adding us to your wishlist and sharing this post with your friends who might be interested! Patrick
Deleveled
ToasterFuel
The Quantum Astrophysicists Guild
2020-09-10
Indie Singleplayer
Game News Posts 21
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive
(64 reviews)
http://deleveledgame.com/
https://store.steampowered.com/app/1045580 
Deleveled Linux [223.33 M]
Find creative ways to use gravity to your advantage as you navigate the mind-bending world of Deleveled.
In Deleveled, you simultaneously control two characters: one who falls down and one who falls up. Neither of them can jump but they can exchange momentum through solid surfaces. That'll have to suffice as you help them make their way through dozens of puzzle-platforming challenges.
Each level contains several pairs of switches that must all be turned on before you're allowed to exit. You're only allowed to flip two switches at a time so you'll have to think strategically to solve each puzzle.
- OS: Ubuntu 18.04
- Processor: 1.2GHzMemory: 256 MB RAMStorage: 100 MB available space
- Memory: 256 MB RAMStorage: 100 MB available space
- Storage: 100 MB available space
[ 5951 ]
[ 3198 ]