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Name | Ghost Grab 3000 | |
Developer | Matt Glanville | |
Publisher | Matt Glanville | | |
Tags | Indie Singleplayer | | |
Release | 2019-11-08 | |
Steam | € £ $ / % |
News | 25 |
Controls | Keyboard Mouse Full Controller Support |
Players online |  n/a  |
Steam Rating | Positive |
Steam store |  https://store.steampowered.com/app/1047580  |
Public Linux depots | Ghost Grab 3000 Depot - Linux [129.41 M]
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LINUX STREAMERS (0)
GunSuit Guardians - available NOW in Early Access! |
Defend Earth from an immeasurable alien invasion in GunSuit Guardians, an action-roguelite twin-stick horde survival.
Take to the skies in an advanced aerial combat suit, wield enormous weapons, and upgrade your gear to become an unstoppable force of destruction.
GunSuit Guardians condenses arcade shooter combat with roguelike elements to create a deep, action-packed experience where each run provides a fresh challenge.
It's time to shoot, fly and defend the sky!
https://store.steampowered.com/app/2278830/GunSuit_Guardians/
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[ 2023-03-31 16:27:39 CET ] [ Original post ] |
GunSuit Guardians - demo now available! |
About
Defend Earth from an immeasurable alien invasion in GunSuit Guardians, an action-roguelite twin-stick horde survival.
Take to the skies in an advanced aerial combat suit, wield enormous weapons, and upgrade your gear to become an unstoppable force of destruction.
GunSuit Guardians condenses arcade shooter combat with roguelike elements to create a deep, action-packed experience where each run provides a fresh challenge.
Play the demo and add GunSuit Guardians to your Wishlist!
https://store.steampowered.com/app/2278830/GunSuit_Guardians/
Watch the Trailer
[previewyoutube=9TnCFK5AMm8;full][/previewyoutube]
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[ 2023-03-09 17:31:36 CET ] [ Original post ] |
Minor Patch |
Changed the start and end dates of the upcoming Halloween event.
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[ 2022-09-26 16:43:06 CET ] [ Original post ] |
It's Ghost-Grabbing Season! |
Halloween is back, and so is the Ghost Grab 3000 spooky special!
Pumpkins have taken the place of Ghosts.
Coins will appear more often.
https://store.steampowered.com/app/1047580/Ghost_Grab_3000/
Be sure to follow me on Steam and check out my new game Dungeon Deathball while you're at it!
https://store.steampowered.com/app/861330/Dungeon_Deathball/
Enjoy!
Matt
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[ 2021-10-29 00:09:32 CET ] [ Original post ] |
Dungeon Deathball is OUT NOW! |
My new game is released after more than 3 years in Early Access. Check it out!
https://store.steampowered.com/app/861330/Dungeon_Deathball/
[h3]TACTICS, TERROR & TOUCHDOWNS[/h3]
Dungeon Deathball is a turn-based, tactical death-sport where you desperately try to score touchdowns, outsmart savage beasts and survive a randomly-generated gauntlet of blood, guts and goals.
[h3] Lead your team of captives to freedom![/h3]
They've been imprisoned for as long as they can remember. Now their only chance of freedom is to survive a series of barbaric trials for the entertainment of bloodthirsty hordes. Win the game and your team will be released, but be warned: the penalty for failure is death.
https://store.steampowered.com/app/861330/Dungeon_Deathball/
Follow me on Steam | [b]Mailing List | Discord | Patreon | Twitter | Facebook | YouTube | Homepage[/b]
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[ 2021-10-13 17:17:59 CET ] [ Original post ] |
This is Grab-o-ween |
Prepare to get spooked in this special Halloween event!
From 27th October until 2nd November, the grim apocalypse is going to get a little grimmer.
Pumpkins have taken the place of Ghosts.
Coins will appear more often.
[h3]Played Ghost Grab 3000 before?[/h3]
Then prepare to dive back in and fill your buckets! And check out these recent updates to see what's been added lately.
[h3]Had it on your wishlist for a while?[/h3]
Then enjoy the biggest discount yet: a spooky 66% off!
https://store.steampowered.com/app/1047580/Ghost_Grab_3000/
Remember to follow me on Steam for more updates.
Enjoy!
Matt
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[ 2020-10-29 19:00:51 CET ] [ Original post ] |
Join my Mailing List! |
Hello, friends!
Just a gentle reminder that I have a free Mailing List for all my big game updates.
Enjoy my games?
Want to be first to know when I release new ones?
Want to press your ear directly into the megaphone when I shout into it?
Then please consider subscribing!
(I promise I'll be respectful of your time. I won't spam you too often or shout into the megaphone too loudly.)
Thanks for supporting me and my work!
Matt
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[ 2020-06-05 18:32:44 CET ] [ Original post ] |
Update 1.2 |
Version 1.2 is now available, and there's a 30% discount this week to celebrate!
Here's what's new...
[h3]Performance improvements[/h3]
I have implemented an 'object pooling' system which results in significant performance boosts, particularly on low-end PCs and especially when there are many objects appearing and being destroyed during gameplay.
Boring technical details: The game now keeps a cache of disabled gameobjects in memory which can be simply enabled/disabled, instead of being created/destroyed which resulted in lots of garbage collection spikes.
[h3]Rebalancing[/h3]
Certain Robot Mod combinations and power-ups could be exploited to make the game too easy and not fun if played in a certain way. This has been addressed with the following changes:
- The power of these Robot Mods has been reduced a little to make this tactic harder to pull off, whilst avoiding making them completely redundant. This affects Snake, Viper, Woodpecker and Eel mods.
- The 'EMP Range' power-up increases your range a little less each time, so it doesn't give you full reach of most of the screen when fully upgraded.
- Using the EMP ability now costs the same amount of battery energy as a Grapple Beam chain pop. So if you are using a Robot Mod than affects the Grapple Beam cost, the EMP will
be affected too (rather than it always having a fixed cost).
There are more changes in the works to address other exploits too.
[h3]Level boundaries[/h3]
The edges of the level are now displayed as hazard stripes that only appear when you're nearby, rather than thick black borders around the entire screen.
Note: these borders are only visible using certain display resolutions. If your monitor's native resolution is 1080p then you won't see them. This is normal, because the screen edges are aligned with the level boundaries.
[h3]Interface fading[/h3]
Interface elements now fade away when you go near them. No longer will you fall victim to a cheeky ghost that was hiding behind your health bar or score counter.
[h3]Leaderboard filter[/h3]
You can now filter the Steam leaderboard by your personal high score. This mode is displayed by default.
[h3]Bug fixes[/h3]
- You can no longer move outside the level boundaries when moving quickly.
- You will no longer get stuck outside the level boundaries if you use an EMP when you're in the corner of the screen.
- Standalone builds no longer crash if you have no internet connection when the leaderboard is displayed.
- EMP sound effect is no longer cut off before it finishes.
Thank you to everyone who has supported this game since release last year. It means the world to me, and I hope you enjoy the new improvements in this update!
For more updates please remember to
Matt
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[ 2020-01-13 14:25:34 CET ] [ Original post ] |
Update v1.1 |
The first update to Ghost Grab 3000 is here!
This is a free update for anyone who has purchased the game. Please download the new version for the best experience.
One of the changes in this update was in part requested by No Hands! Lets Play, who is playing the game using only his chin. In earlier versions, the mouse cursor was always locked during gameplay. You now have the option to unlock it so you can use third party software to control the game using the mouse.
Changes:
- When playing on ultra widescreen displays the game's aspect ratio is now clamped to a 16:9. There are two reasons for this. Firstly, it addresses a number of problems where menus and interfaces would not display correctly. Secondly, all players now have the same (or similar) size gameplay space. This puts all players on an even playing field, ensures consistency of difficulty and makes leaderboards more fair.
- Black borders may be displayed at the edge of the gameplay areas if your display is not 16:9.
- Added a 'Cursor Lock' setting in the Options menu. By default, the cursor is hidden and displayed at different times depending on the game state. You can now force it to always be hidden, or always be visible and unlocked.
- Saving data is now split into smaller chunks so it's quicker when exiting certain menus.
- An icon is displayed over the Robot Shop button if there are mods available to buy (this was included in v1.0 but was not in the previous patch notes).
Bug fixes:
- Ghosts are now correctly knocked away if you Boost or EMP them while they're close to the edges of the screen.
Thank you to everyone who has provided feedback so far! I'm working on some more changes and updates so please follow my Steam Developer page to stay up to date.
Matt
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[ 2019-11-17 22:52:01 CET ] [ Original post ] |
Ghost Grab 3000 is OUT NOW! |
It's finally here! Check out the new launch trailer.
[previewyoutube=N0EIoMzeQ1s;full][/previewyoutube]
Ghost Grab 3000 is available now for Windows, Mac and Linux.
BUY NOW
There is a 25% launch discount, so grab it while it's nuke-hot.
Also available as part of the following bundles for even bigger stackable discounts:
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[ 2019-11-08 21:22:25 CET ] [ Original post ] |
Ghost Grab 3000 will nuke Steam in 2 days |
Are you ready to GRAB, CHAIN and DESTROY the wretched roaming souls of humanity?
Get your Grapple Beam fully charged... You're gonna need it if you want to survive this arcade apocalypse.
- An endless score-chaser with a unique game mechanic.
- Chain ghosts together and destroy them all at once for huge score multipliers.
- Includes Steam leaderboards, achievements, cloud saves and 8 languages.
Check out the store page for more info.
Add Ghost Grab 3000 to your wishlist to be reminded when it's released!
https://store.steampowered.com/app/1047580/Ghost_Grab_3000/
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[ 2019-11-07 02:04:25 CET ] [ Original post ] |
Release date moved to 8th November |
Hi everyone.
After some careful consideration I've decided to move the release date for Ghost Grab 3000 back to 8th November.
The previous date (31st October) was selected for its spooky factor, but I failed to account for the Steam Halloween Sale that would be happening that same week.
When you release a game on Steam there's a tiny window of time where the game is visible on the front page under the "New Releases" section. During that window you can potentially get hundreds of thousands of people seeing your game. But I'd miss out on that if I released during the sale, as the sale would be dominating the Steam front page.
For that reason, I've decided to postpone the release by 8 days.
I hope you understand why can't afford to miss out on that free traffic, as it's basically the biggest opportunity you ever get to attract new players.
I will use that extra week to polish the game even more and make it worth the wait!
If you haven't already, please add Ghost Grab 3000 to your Steam wishlist!
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[ 2019-10-17 12:39:54 CET ] [ Original post ] |
Watch 6 minutes of gameplay |
I just posted a 6-minute video of unedited, uninterrupted arcade ghost-chaining bullet hell gameplay.
Check it out:
[previewyoutube=-xjXchnGXus;full][/previewyoutube]
Ghost Grab 3000 is coming to Steam this Halloween.
Remember to add it to your WISHLIST to be notified when it's released.
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[ 2019-10-14 19:04:32 CET ] [ Original post ] |
Alpha v0.15 greatly expands controller support |
I just released the latest alpha build, version 0.15, for Patreon supporters.
Discover what's new in this update here: https://www.patreon.com/posts/28831730
Using a controller is the recommended way to play Ghost Grab 3000, and this update adds support for a wide range of input devices. This is all thanks to Rewired, a popular plugin that handles a lot of the under-the-hood technicalities.
What controller do you prefer to use? Let me know in the comments below and I'll make sure the most popular ones are supported!
If you're interested in getting early access to Ghost Grab 3000, you can do that today by joining my Patreon: https://www.patreon.com/join/mattglanville
Please remember to add Ghost Grab 3000 to your wishlist too!
https://store.steampowered.com/app/1047580/Ghost_Grab_3000/
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[ 2019-08-01 22:15:48 CET ] [ Original post ] |
Update 0.14 (alpha) now available via Patreon |
Hello!
Another quick update to say that development of Ghost Grab 3000 has made some big steps forward recently, thanks to the awesome playtest feedback from my amazing supporters on Patreon. The latest alpha version is available now for Patreon supporters.
Last month I said I might hit beta in a couple of weeks. It looks like that didn't happen (looking after a new baby also turned out to be quite hard work) but rest assured I'm very busy getting this game finished and in your hands!
I've been working hard to improve readability during the game's more intense moments, adding the new 'Wide Beam' power-up and fixing a number of pesky bugs.
Find out what else is new in this blog post:
https://www.patreon.com/posts/ghost-grab-3000-28614564
Want early access to Ghost Grab 3000?
Join my Patreon on the $5 tier (or higher) and play it today!
https://www.patreon.com/join/mattglanville
Otherwise, please remember to add it to your Wishlist and follow my Steam Developer page.
https://store.steampowered.com/app/1047580/Ghost_Grab_3000/
Thanks!
- Matt
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[ 2019-07-26 20:07:31 CET ] [ Original post ] |
Alpha milestone reached! |
Hey everyone! While I haven't been posting updates here on the Steam page, rest assured that development of Ghost Grab 3000 is in full swing and coming along very well.
Alpha
In fact, I'm very happy to announce that the game reached its Alpha milestone today!
For those of you who aren't familiar with the term, Alpha basically means that the game is 'feature complete' and contains at least a rudimentary form of every element that's intended to be in the final version.
Some of those elements still need work, some are still using placeholder graphics, and there are still bugs to be squashed, but the important part is that you can have a complete experience that closely resembles the final game.
New feature: Robot Mod Shop
A big new feature that I implemented over the last couple of weeks is the Robot Mod system. You can equip your robot with a variety of components that modify its abilities and performance in different ways. There are 3 different types of mods, so you can combine them in different ways to create a build that works for your play style.
All of these can be bought and equipped in the Robot Shop, where you can spend any coins you've collected during your struggle. It's all in-game currency of course... no micro-transactions here!
The rest of development
I'm very happy with how the game is progressing and I hope to reach Beta pretty soon.
Early access to pre-release builds is available through my Patreon. There are some very generous folks supporting development of the game there. If you want to play Ghost Grab 3000 before its full release on Steam (plus a bunch of other prototypes and more) that's the place to go!
Until then, please be sure to...
Thanks! I can't wait to finish this game and let you play it! :)
Matt
https://store.steampowered.com/app/1047580/Ghost_Grab_3000/
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[ 2019-06-11 00:14:38 CET ] [ Original post ] |