
Some of the things you can enjoy in this game:
- Real darwinian evolution.
- Hundreds of thousands of creatures in a single world.
- The latest from artificial intelligence research used to power and evolve their brains.
- A complex environment with a realistic water cycle including evaporation, rain and groundwater.
- A community of other players, all collaborating to find the most interesting creatures.
- New "Egg" module: This introduces an "egg" state for the Pixlings before they become adults, with a configurable duration. Eggs can be eaten whole, and are completely defenseless.
- The "Minerals mode" in the reproduction module has been replaced with just a "requires mineral" setting. This means that 1 mineral is now always 1 Pixling (as long as that switch is on).
- Feature mutation tweaked to favor "feature off". Each time a feature mutates, it's 4 times more likely to turn off than on. This means that features that aren't used will have a natural baseline occurrence rate of around 20% (though this can only be observed over many simulations).
- New "Appendix" feature that doesn't have any function, which can be used to get a better idea of the "baseline occurrence rate".
- A Pixling can at most hold 100 minerals
- The Neural networks UI now visualizes activations
- A number of bug fixes
Minimum Setup
- OS: Ubuntu 14
- Processor: 1.6 GHz Intel Core i5Memory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: 512mb Video Memory. capable of supporting WebGL 2.0
- Storage: 100 MB available space
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