- New "Egg" module: This introduces an "egg" state for the Pixlings before they become adults, with a configurable duration. Eggs can be eaten whole, and are completely defenseless.
- The "Minerals mode" in the reproduction module has been replaced with just a "requires mineral" setting. This means that 1 mineral is now always 1 Pixling (as long as that switch is on).
- Feature mutation tweaked to favor "feature off". Each time a feature mutates, it's 4 times more likely to turn off than on. This means that features that aren't used will have a natural baseline occurrence rate of around 20% (though this can only be observed over many simulations).
- New "Appendix" feature that doesn't have any function, which can be used to get a better idea of the "baseline occurrence rate".
- A Pixling can at most hold 100 minerals
- The Neural networks UI now visualizes activations
- A number of bug fixes
Pixling World is a living, breathing ecosystem of tens of thousands of virtual plants and animals called Pixlings. The appearances and behaviors of the Pixlings evolve as they are all competing for survival, just as in nature. Your role is that of an alien scientist and gardener, who is exploring the creatures and trying to stimulate them to evolve in the most interesting ways. Together with a community of other scientists, we are all searching for the most exciting new lifeforms.
Some of the things you can enjoy in this game:
Real darwinian evolution.
Hundreds of thousands of creatures in a single world.
The latest from artificial intelligence research used to power and evolve their brains.
A complex environment with a realistic water cycle including evaporation, rain and groundwater.
A community of other players, all collaborating to find the most interesting creatures.
MINIMAL SETUP
OS: Ubuntu 14
Processor: 1.6 GHz Intel Core i5Memory: 1 GB RAM
Memory: 1 GB RAM
Graphics: 512mb Video Memory. capable of supporting WebGL 2.0