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Bug Fixes #11

- Execute did not work after death and revival bug - upgrades menu issues that occurred sometimes - some side quests were not offering rewards for completing them - side quest Dwarf in Mountain Rok stage was giving Dwarf Gold too often - going back to Odin's altar used to restart an older quest - Jotunheim stairs colliders fixed - Dwarfheim improved colliders - Viking great hall has better colliders - better floor collider in Jotunheim - better floor collider in Fafnir's Layer - balanced AI - some VFX were optimized - some objects were optimized - some UI fixes


[ 2021-05-23 19:05:18 CET ] [ Original post ]

Bug Fixes #10

Shield Outlaw Boss will not start attacking until the first dialogue is finished Bandit Boss will not start attacking until the first dialogue is finished ctrl menu + death used to get the player stuck for some people some quests were resetting due to teleporting needing more time for saving data on certain devices at endgame the quest in the Viking Village was resetting improved some colliders in stages 8 and 9 improved AI paths in some stages


[ 2021-04-24 15:13:45 CET ] [ Original post ]

Bug Fixes #9

Optimize Odin's Intervention and Passive Skill during Manifestation Red Warning Screen when Health is critically Low upon popular request Loading Screen Progress percentage now appears on the Stage Progress Bar due to popular request Vsync On/Off option due to popular request Ivar's (Odin's Worshiper) text fixed Sigurd was not giving lore upon death Correct Journal Scroll/screen fit for very long Lore Reduced chances for crash and blackscreen


[ 2021-04-21 13:22:58 CET ] [ Original post ]

Bug Fixes #8

ambient music added saving is now done on a longer period to reduce the risk of issues occurring with the save files improved colliders in some areas other minor fixes


[ 2021-04-17 20:55:49 CET ] [ Original post ]

Bug Fixes #7

fafnir sometimes still did not give the Dwarf Gold Item one of the save spots in Woodland was buggy Save option in menu (You can still lose temporary items, runes and resources upon True Death, only finished quests are saving) Mountain Stage Falling off cliffs was too aggressive stacking food 0hp bug still happened for some people when they were executing while dying swamp side quest npc was not giving quest and reward Some dropped weapons looked like basic axe when equipped Some of the Hero's clones were not equipped with weapons Jotunheim boss was invisible Swamp Boss was too powerful and he did not do devotion burn Emperor Lore was not given colission bug cathedral stairs


[ 2021-04-14 16:39:40 CET ] [ Original post ]

Bug Fixes #6

-Exiting the game (Leave and Exit Game from main menu) now Saves your Character's equipment and Stats, due to popular demand (you can still lose resources and temporary items upon True Death!) -Fixed Returning to stage2 used to allow to restart some quests -Fixed Tutorials used to get skills stuck at times until a god transformation or changing stage. -Fixed Falling through map in some areas of Viking Village Docks and nearby -fafnir does not drop the final gold sometimes; fafnir could be killed by the archer causing issues


[ 2021-04-12 11:37:14 CET ] [ Original post ]

Bug Fixes #5

-bug with 0 hp getting stuck -ctrl menu bug happening for some people -faster scroll speeds in menus -white flash from thunders removed as to not harm people with certain conditions -less one shot kills from environment -god changes to Odin when entering new stages for some people -collision shapes improved in Loki's cave -better balance with drop rarities -Archer: True Seeker Skill Arrows fixed


[ 2021-04-11 15:32:04 CET ] [ Original post ]

Bug Fixes #4 Update

Minor updates for the previous Patch


[ 2021-04-10 22:36:34 CET ] [ Original post ]

Bug Fixes #4

-controls changing saves -game now pauses at rune rewards, as to avoid being attacked -option to stop showing rewards popup -health regen items can now regen the hero's HP even if he is over 200hp, due to popular request. -water can damage you signs are now appearing in the first stage -climbing on the damaged ships on the beach caused problems getting down -undead that keeps reviving until executed will now follow you on shorter distances -great hall door now only opens after talking to Vanadis and receiving the new quest


[ 2021-04-10 19:44:21 CET ] [ Original post ]

Patches and clarifying issues

First of all, a big, big thank you to everyone who's purchased Viking Vengeance! We are so thrilled to finally see you guys playing it! We've put all our effort and passion into this game for over two and a half years, and your support and understanding means the world to us. We have just pushed the first 3 updates in the first 24 hours since the release, here are the patch notes: -sound saving fixed -screen shake and motion blur saving fixed -boars made less aggressive and removed the knockback -reviving skeleton on the beach now mentions it can only be killed by execution -only icon blink notification for achievements -no more dwarf gold drop in dwarf realm unless you finished the main quest there. -stackable gold ingots -materials while stacking sometimes disappear issue fixed -Wotan tips appear less often -Small fixes including Spawning Point Stage 3 "Woodland" -Languages Bug Resolved (these were only placeholders for devs, until we receive the actual professional languages) -Resolution was not saving issue Resolved -Graphics Quality was not saving issue Resolved We've also removed the Gods Voices. We are very sorry about the bugs and issues some of you've encountered and are very thankful for your support, reporting and understanding. We are a tiny team of 2 full time devs and 2 part time animators who have put everything we had in Viking Vengeance, all our time and passion and personal finances, for the past two and a half years. We know that it's not an excuse and that you as a customer should not care, but we want you to know that we did not want your experience to be hindered by such issues. We will continue to try improving the experience in the game and fix as many bugs you report as humanly possible. We only have one programmer but he will put all the work needed. We are so, so sorry about the messy bugs many of you have encountered, and doing our best to fix everything so that you can enjoy Viking Vengeance, at its fullest. After putting all our effort, love, and energy into this game, you can imagine how heart-breaking it is for us to see some of your disappointments. Apologies again! We promise to keep fixing and updating the game in the following weeks. Please feel free to ask any questions and continue reporting bugs if you find them or offer general feedback! PS: To all you Youtube Streamers out there, we've been told by the music producer that the Tracks are Registered with Youtube Content ID and you can either mute the music from the Game Settings if you wish or email us your youtube link and we will let the Music Producer know to remove the Copyright Claim. Yours, Bogdan, Lucian, Darrel and Machuji.


[ 2021-04-09 20:34:55 CET ] [ Original post ]

Bug Fixes #3

-sound saving fixed -screen shake and motion blur saving fixed -boars made less aggressiveand removed the knockback -reviving skeleton on the beach now mentions it can only be killed by execution -only icon blink notification for achievements -no more dwarf gold drop in dwarf realm unleass you finished the main quest there. -stackable gold inglots -materials while stacking sometimes disappear issue fixed -Wotan tips appear less often


[ 2021-04-09 13:20:15 CET ] [ Original post ]

Bug Fixes #2

Small fixes including Spawning Point Stage 3 "Woodland"


[ 2021-04-08 22:55:26 CET ] [ Original post ]

Bug Fixes

We've Fixed some of the issues you've reported and will continue to do so. - Languages Bug Resolved (these were only placeholders for devs, until we receive the actual professional languages) - Resolution was not saving issue Resolved - Graphics Quality was not saving issue Resolved


[ 2021-04-08 21:18:24 CET ] [ Original post ]

Viking Vengeance is Live!


Viking Vengeance is Live! The Vikings are here, prepare your axes! We are excited to announce Viking Vengeance has been released on Steam! Please share the news with the world! Thanks everyone for being supportive and providing great feedback, you are our fuel! For those of you with higher end PCs, we recommend you put the Quality Settings to Ultra and Increase the Resolution for a better experience, it has been a wild journey and this is only the beginning for Viking Vengeance. Thank you for being here!


[ 2021-04-08 16:56:33 CET ] [ Original post ]

Viking Vengeance launches on April 8!


Viking Vengeance launches April 8, 2021.


The Vikings are coming! Please share the news with the world! Thanks everyone for being supportive and providing great feedback, you are our fuel! 1.0 wont be the end for Viking Vengeance, were committed to make it a long-term game with regular updates and additions, including features, Acts, gameplay content, playable characters and items. Check out the new trailer! Thanks again everyone! [previewyoutube=m06PF0y1yJg;leftthumb][/previewyoutube]


[ 2021-04-01 12:33:02 CET ] [ Original post ]

Viking Vengeance Community Contest #1


We have some exciting news today!


We are offering you the opportunity to become an Enemy Boss in our upcoming ARPG.


Get the chance to leave your mark on our game by becoming a living part of it. Enter the contest and help us create a character with your preferred weapon, gear and powers, that will put other players in danger and make them fear the sight of your name.

For more info and registration, CLICK HERE




[ 2020-08-20 19:08:23 CET ] [ Original post ]

Updated Visuals and added New Content

Hello everyone! We've been working hard on the development of the game these months, adding a lot of new content, new stages, new enemies and improved our visuals. This is still not final but we wanted to share some screenshots with you guys.
















Stay safe and see you in our next update!


[ 2020-04-18 14:42:56 CET ] [ Original post ]

Happy Holidays!


We wish you Happy Holidays and an awesome 2020 ! Thank you for all your support and for taking part in our development adventure. Here's for a lot of fun moments together next year! We would love to stay in touch and keep you updated with our development progress as well as get your feedback so don't forget to Wishlist and Follow the game and Join us on Discord


[ 2019-12-25 09:06:39 CET ] [ Original post ]

Awesome 1st Week of Kickstarter and Steam Page Update

Black Friday Special Reward
Hi guys! We wanted to thank you for all the support and pledges on our Kickstarter and let you know we are running a 24 hours Black Friday Special Reward and you can Pre-Order the game at a -25% discount.

BLACK FRIDAY DISCOUNT -25%



We got Viral on Imgur this week! A deep thank you for sharing, for the updates and all the love you gave us these days! We got Viral thanks to you and we appreciate the opportunity! We thought we'd share some of the reactions that made our day and push us on our long road to delivering you a great game. Link to Viral Post!
Some awesome reactions on YT and TW! We were thrilled to see people playing our game online and enjoy their experience with our pre-alpha demo. This was the first time we made our demo public so we were quite nervous but in the end people were very nice and encouraged us and our progress, helped a lot with bug finding and great constructive feedback. More here.


Bonus Devplay Booth Testings We were honored and happy to see people testing our game at the dev.play event in Bucharest, offer their feedback and support. It was a great experience that opened our eyes to how other people will try to play the game, what problems they encounter and how the entire experience feels to them. [previewyoutube=BJ1d-pVMeQg;full][/previewyoutube]


[ 2019-11-29 19:20:21 CET ] [ Original post ]

We are Live on Kickstarter!

Hi guys! Thank you for all the support and feedback you've been sending our way. We are live on Kickstarter if you want to check out our campaign: https://www.kickstarter.com/projects/vikingvengeance/viking-vengeance/community [previewyoutube=nXJ90jlCq7A;full][/previewyoutube]


[ 2019-11-21 16:12:12 CET ] [ Original post ]

New Trailer Kickstarter Date Announcement

Hi guys, We want to announce you that we will run a Kickstarter campaign starting November 21st 2019 alongside a New Gameplay Trailer and the Official release of our Demo!!! If you have any questions, suggestions or want to help, drop us a line. If you want to be among the first to hear about the launch, go this link and hit the green button "Notify Me" : https://www.kickstarter.com/projects/vikingvengeance/viking-vengeance Or Join our Discord: https://discordapp.com/invite/vikingvengeance
Stay tuned for more.


[ 2019-11-19 17:54:33 CET ] [ Original post ]

Dev.Play


We are happy to announce we will be part of Dev.Play and Bucharest Gaming Week in just 2 days, you can join us and play our DEMO at our booth. Also wanted to share our amazing new Cover with you guys.


[ 2019-11-05 21:14:55 CET ] [ Original post ]

Talk to other vikings - Join us on Discord!


Greetings, fellow vikings and mythology enthusiasts! Here's a quick announcement letting you know that you can now interact with other gamers as well as with us, the developers of Viking Vengeance on our very own discord server. We'll have a blast discussing development, mythology and you will be announced of all major updates as well as the release of the free demo so why don't you join us? Click here to join us on Discord ~Lowpoly Interactive


[ 2019-06-12 08:17:39 CET ] [ Original post ]

Viking Vengeance
Lowpoly Interactive Developer
Lowpoly Interactive Publisher
2021-04-08 Release
Game News Posts: 23
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Mixed (65 reviews)

- Raider and Ranger classes
- unique level up system with a variety of skills, talents and items to choose from
- Worship a God of your choosing to gain their aid in battle or even become their avatar for a short period of time
- Collect blood and use it as sacrifice at the Idols to boost your devotion to the Gods and enhance your abilities
- Visit the blacksmith to improve your gear or buy new items
- 2 different options to choose from when you die, each with its own advantages and disadvantage
- A story mode that will take through different mythological places where you will encounter all kinds of foes, some more familiar than others.
- Execute your enemies to restore your health or to gain extra blood that can be exchanged to revive faster
- Collect different and unique rune stone to enhance the idols and become more powerful
- Use the environment and game physics in your favor to gain the upper hand in combat
- Pray to your Norse God to gain their aid in battle and push back the Templars and their God


- Raid mode where you go to pillage and loot different Christian settlements - more details soon
- Different classes such as Witch, Berserker, Shieldmaiden and others.
- Arena of Gods where you go to test your might and try out different builds

The amazing music in the video is by Danheim, check out his youtube channel


It all began with the conflict between the Holy Christian Empire and the Pagan States. A dispute started many centuries ago for reasons long forgotten.

The end of the skirmish was nowhere near until the Christians instituted the Templar Order to act as ambassador of the Holy Christian Empire and put an end to this futile war. Not long after, a peace treaty was struck and finally things were looking up. The people of both sides were able to go back to their regular lives.

But this peace wasn’t meant to last because soon the Dark Ages began. Days became shorter, nights became longer, crops started to fail, famine spread and diseases where lethal.
The conflict started once again between the Christians and the Pagans for food and resources.

People took this as a punishment from their God for the Templars peace treaty with the Pagans, and in order to gain back the favor of God, they arrested and executed the Templars.

One Templar knight managed to escape. This last Templar started to look for the only thing that could help, the Holy Grail. He knew that finding it could regain him Gods favor and give people faith in his order once again.
After years of struggles he managed to find the Holy Grail and with it he started healing people, restoring their crops and bringing back the faith in God.

He became a hero and the people made him the first Emperor of the Holy Christian Empire.
But the Emperor didn’t stop there. Power corrupts the best and attracts the worst and because of this, he reinstated the Templar Order but this time he wanted to make sure it won’t be like the last time. This time with the power of the Grail he made the Templar Order a powerful army that was set on conquering and converting the Pagans to Christianity in order to avoid another Dark Age. Bringing more worshipers to the Christian God will certainly gain His favor, the Emperor thought.



One of the Pagan states belonged to the Viking people. This is where our story begins.
Viking Vengeance follows the story of a Viking taken hostage by the Templars as a child to be raised as one of them, who after many years in the Templar army finds an opportunity to revolt against them during a raid in the Viking lands.

Looking to stop the Templar oppression and push them back you will find yourself on a journey to restoring peace back into your homeland by reconnecting with your true Norse nature.



You will go on a quest through different lands and realms where you will encounter a variety of enemies with different characteristics. Your goal will be finding an ancient weapon that will change the destiny of your people.
Defeating the enemies will require you to use every weapon at your disposal even the environment and when that is not enough, pledging yourself to the norse Gods to gain their assistance in your quest for revenge.



Death is not final or at least not for you…
Not every aid you receive will have good intentions behind them.
Not all those who wander are lost, especially not Wotan.
Everybody is a villain in someone else’s story.


MINIMAL SETUP
  • OS: Ubuntu 16.04 LTS (64bit)
  • Processor: 2.6 GHz Dual CoreMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: Nvidia Geforce GTX 670 or AMD Radeon HD 7970
  • Storage: 5 GB available spaceAdditional Notes: These are Not Yet final requirements. Future changes are very likely.
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