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Update 0.88.9.1 beta

While we're still working on the next major update, we wanted to share a little QoL patch with you all to help pass the time. As you will notice, many of these changes are performance optimizations for those who play with a lot of mods. Optimizing performance is an ongoing effort, and there are still many places where it can be greatly improved. In the meantime, for the next update, we want to focus on gameplay features. Thank you, and stay tuned for more! PERFORMANCE

  • Buy vehicle window optimized to support as many vehicles as you want. Previously, it could take up to several minutes (!) to open the first time with many mods installed and cause insane frame drops while opened.
  • Eliminated huge lag when opening the storage picker for the first time in a mod-heavy game.
  • Eliminated huge lag and performance drop when opening the New game window with many mods installed.
  • Fleet window optimized to support hundreds of vehicles without performance drop.
  • In mod-heavy games, the game could use up to ~500MB less memory.
IMPROVEMENTS
  • Sorting by earnings and costs in the Fleet window is now dynamic and properly reorders rows as values change.
  • Added hotkeys to toggle windows: F2 for Fleet, F3 for Research Management; others are not bound by default and can be set to your preferences. Hide UI is now F11, and toggle orthographic view is F9.
  • Settings window now resizes with resolution and UI scale changes.
  • If Notifications log is open, no other windows will be closed on Esc.
FIXES
  • Fixed various vehicle icon rendering issues where wagons can appear separated, not render some parts (submeshes), overlay one over another, or completely vanish.
  • Fixed an issue where, when you followed a vehicle and unfollowed it by toggling in the vehicle UI, using WASD keys, or edge scrolling, the camera jumped back to where following started.
  • Fixed Vehicle replacement window often spawning with the Add replacement button hidden below the toolbar.
  • Fixed bulldoze hotkey conflicting with Free camera hotkeys.
MODDING
  • Unity updated to 2022.3.37


[ 2024-07-22 21:21:01 CET ] [ Original post ]



Voxel Tycoon
Voxel Tycoon
  • Developer

  • Voxel Tycoon
  • Publisher

  • 2021-04-15
  • Release

  • Strategy Simulation EA
  • Tags

  • Game News Posts 97  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Very Positive

    (1385 reviews)


  • Review Score

  • http://voxeltycoon.xyz
  • Website

  • https://store.steampowered.com/app/732050 
  • Steam Store



  • Voxel Tycoon Linux [476.18 M]

  • Public Linux depots

  • Voxel Tycoon - a tycoon strategy game about transportation, factories, and mining in beautiful voxel landscapes.

    Inspired by the most notable transport games in history, expanded with all-new features never before seen in the genre.

    Trains and Rail Networks


    Rent or buy rail equipment, choosing from dozens of available locomotives and railcars. Couple up consists in any combination, just the way you like, with no limits - provided the locomotives can pull it!

    Plan detailed, sophisticated rail networks with vast modular terminals and flexible scheduling. Free-form bridging and tunneling, along with a full signaling system, allow you complete freedom to build and expand your business.

    Not By Rail Alone


    Use trucks and buses to move passengers and cargo short distances. Take commuters around busy city streets, making connections at train stations for long distance travel, or deliver goods by truck from a rail terminal directly to consumers for extra profit.

    More to Come!


    We are committed to adding more features and modes of transport during Early Access, such as ships and aircraft, and infrastructure to accommodate them. Other features will also be added for existing modes, including something never seen before in a tycoon game: fully functional railway shunting yards!

    Mining and Processing


    Automate surface and underground mining with open pits or mine shafts, then process the raw materials using crushers, furnaces, refineries and other machinery.

    Renewable resources, like forestry and water, are also subjects of interest.

    Manage Local Logistics


    Complex production chains require complex logistics! Design unique factories of your very own by connecting machinery, buildings and storage facilities with conveyor belts and pipe networks.

    Don't forget that your factories will need energy to operate, too! This can be supplied by building generating stations and power lines, or simply connecting to local utilities and purchasing electricity.

    Research New Technologies


    Fund and supply research of new technologies, unlocking new buildings, blueprints and vehicles, or upgrades for existing ones.

    Infinite World


    Explore an unlimited, procedurally-generated world filled with unique biomes and stunning vistas. Prospect for rare resources and opportunities, and find new cities to develop.

    The world is endless, so you’ll never run out of space. And space isn't just on the surface - you can explore, dig through (or just blow up) every single voxel, all the way down to bedrock.

    For the most successful tycoons, we include full-featured terraforming: turn the world into exactly what you want, all according to your perfect plan!

    Supply Cities' Needs


    Every city has its own needs, which you can fulfill to kick-start growth. The bigger a city gets, the more consumers and passengers move in, meaning more potential profit!

    Growth of a city doesn't simply increase the quantity of goods required - higher stages of development will move away from the basics, requiring more complex and expensive products.

    Passengers are Important, Too!


    Don’t just focus all of your efforts on freight - people have destinations to get to as well! Manage passenger flow between cities, and don't forget to treat them with care - different passengers are all heading to different places, and have different comfort preferences.

    Moddable from Day One


    Voxel Tycoon is developed with rich extensibility in mind. A lot of aspects can be modded: from changing existing config files to adding new vehicles and buildings, to writing custom logic using our C# API.

    Workshop Support


    We support Steam Workshop as the easiest way to deliver plenty of community made mods to you.
    MINIMAL SETUP
    • OS: Ubuntu 16.04
    • Processor: Dual Core 2GHzMemory: 4 GB RAM
    • Memory: 4 GB RAM
    • Graphics: 512MB VRAM
    • Storage: 500 MB available space
    RECOMMENDED SETUP
    • OS: Ubuntu 18.04
    • Processor: Quad Core 3GHzMemory: 8 GB RAM
    • Memory: 8 GB RAM
    • Graphics: 2GB VRAM
    • Storage: 500 MB available space
    GAMEBILLET

    [ 5951 ]

    16.99$ (-31%)
    3.88$ (81%)
    14.93$ (17%)
    12.44$ (17%)
    3.75$ (85%)
    8.29$ (17%)
    28.69$ (18%)
    2.50$ (83%)
    7.35$ (8%)
    1.00$ (80%)
    16.57$ (17%)
    4.12$ (17%)
    17.19$ (14%)
    5.06$ (16%)
    2.00$ (80%)
    24.87$ (17%)
    12.23$ (69%)
    13.19$ (18%)
    3.51$ (12%)
    3.33$ (78%)
    10.07$ (16%)
    24.89$ (17%)
    9.35$ (22%)
    6.79$ (-127%)
    1.83$ (82%)
    13.04$ (13%)
    3.00$ (80%)
    50.99$ (15%)
    7.49$ (25%)
    1.50$ (85%)
    GAMERSGATE

    [ 1903 ]

    0.68$ (89%)
    12.14$ (19%)
    0.48$ (52%)
    3.3$ (83%)
    4.5$ (70%)
    0.9$ (85%)
    0.56$ (81%)
    6.6$ (74%)
    2.25$ (85%)
    0.75$ (81%)
    5.63$ (77%)
    0.56$ (81%)
    0.74$ (63%)
    0.94$ (81%)
    3.75$ (85%)
    3.99$ (20%)
    4.5$ (77%)
    10.58$ (47%)
    4.5$ (75%)
    0.38$ (92%)
    1.8$ (70%)
    0.51$ (83%)
    7.2$ (76%)
    0.68$ (92%)
    0.53$ (92%)
    0.53$ (92%)
    2.25$ (85%)
    27.99$ (30%)
    0.75$ (92%)
    3.0$ (85%)

    FANATICAL BUNDLES

    Time left:

    3 days, 9 hours, 19 minutes


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    HUMBLE BUNDLES

    Time left:

    6 days, 3 hours, 19 minutes


    Time left:

    6 days, 3 hours, 19 minutes


    Time left:

    15 days, 3 hours, 19 minutes

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