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New Game From The 13th Doll Team!
[ 2022-11-23 04:23:20 CET ] [ Original post ]
New Game From The 13th Doll Team: illucid
[previewyoutube=FPBivyUHWg4;full][/previewyoutube]
We've started working on a new game called 'illucid'. Take a look at our Kickstarter here:
Click Here for illucid on Kickstarter!
Just like 13th Doll, we need YOUR help to make this project a reality! 13D was only possible through generous fundraising from our fans! Please SHARE the kickstarter, and back it if you can! Thanks!
[ 2022-11-23 04:23:20 CET ] [ Original post ]
MacOS version signed and notarized
[ 2020-05-16 12:48:58 CET ] [ Original post ]
- Minor subtitle fixes
- MacOS app signed and notarized. It should now be trusted by MacOS up to and including Catalina.
[ 2020-05-16 12:48:58 CET ] [ Original post ]
Version 1.1.1 Released
[ 2019-11-14 01:42:46 CET ] [ Original post ]
- Fix issue where game would get stuck at a black screen after the book intro on Windows 7
- Fix issue where one of the videos in the intro book wouldn't play on Linux
- Other minor fixes
[ 2019-11-14 01:42:46 CET ] [ Original post ]
Version 1.1.0 Release
[ 2019-11-09 22:53:46 CET ] [ Original post ]
- Add Colorblindness Assistance to the weight puzzle in Heine's room.
- Add 32-bit windows version.
- Added hint to the maze somewhere in the house.
- Bathroom puzzle eyeballs now properly rotate throughout gameplay making them easier to see.
- Adjusted dollar bill image for puzzle so it is easier to tell the difference between almost solved and solved. The two hairline pieces were too similar.
- Stopped machine from disappearing in the Room at the Top.
- Avid witness achievement properly unlocks after viewing the 5 normal endings.
- Fixed/Added sounds/music to various scenes.
- Fix issue where music would not honor volume settings on entering a room, credits, main menu, or choose character scene.
- Credit fixes.
- Attempt to fix cursor control/visibility issues some people have reported.
- Various lighting. texture, and subtitle fixes.
[ 2019-11-09 22:53:46 CET ] [ Original post ]
Version 1.0.6 Released
[ 2019-11-04 12:00:36 CET ] [ Original post ]
- Fix collectible coins:
- Some coins could not be collected due to other objects in the way.
- One coin was only collectible by Tad and was only available in a room he cannot enter.
- Fix achievement detection to look for the correct number of coins.
[ 2019-11-04 12:00:36 CET ] [ Original post ]
Version 1.0.4/1.0.5 Released
[ 2019-11-03 21:59:09 CET ] [ Original post ]
- Fix issue where cemetery puzzle would reset late in Tad's story. The cemetery scene can still be reopened by loading the game, but the puzzle will remain solved.
- Fix issue where one of the collectible coins was not collectible.
- Make library puzzle required for completing Dr. Richmond's story.
- Fix various object interaction issues.
- Improve stability of money puzzle. It should be less likely to get stuck now.
- Fix '5' spot in spider puzzle.
- Minor video, visual, cursor, and subtitle fixes.
- Fix Cartographer achievement (for real this time)
[ 2019-11-03 21:59:09 CET ] [ Original post ]
Version 1.0.3 Released
[ 2019-11-02 23:00:56 CET ] [ Original post ]
- Resolve issues unlocking achievements:
- Fix detecting ending achievements
- Fix detecting Cartographer achievement
- Related achievements that were not unlocked due to these issues will be unlocked on startup
- Puzzle reset fixes:
- Coin puzzle in Burden's room now resets properly
- Lab puzzle can now be reset
- Fix issues with puzzle hint menu wouldn't allow the puzzle to be skipped
- Fixed view of lab puzzle
- Modified spider puzzle for a bit more clarity
- Attempt to resolve issues with money puzzle not lining up properly
- Add ability to increase cursor size through the options menu
- Various minor fixes
[ 2019-11-02 23:00:56 CET ] [ Original post ]
Version 1.0.2 Released
[ 2019-11-01 09:09:36 CET ] [ Original post ]
- Fixed many of the crashes that can occur on Windows 7 Note: this does not fix when the game remains running but stuck on a black screen. That requires the WebM video codecs installed and graphics drivers and windows up to date.
- Auto save now only affects "Continue" functionality, not save slots
- Fixed missing visuals in the choice scenes near the end of the game
- Various minor fixes
[ 2019-11-01 09:09:36 CET ] [ Original post ]
The 13th Doll: A Fan Game of The 7th Guest
Attic Door Productions
Developer
Attic Door Productions
Publisher
2019-10-30
Release
Game News Posts:
8
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Very Positive
(118 reviews)
Public Linux Depots:
- The 13th Doll: A Fan Game of The 7th Guest Linux [20.06 G]
The 13th Doll is a game created by and for fans of The 7th Guest series! It began as an all volunteer, freeware passion project, but evolved into a fully licensed game.
In the 7th Guest, evil toymaker Henry Stauf built a mansion, and invited 6 guests. A 7th Guest, Tad, snuck in and was trapped there, afflicted by mystifying spirits, dolls and the ghosts of the other guests - until he defeated Stauf.
The 13th Doll ties in with the events of The 7th Guest. A decade after Tad managed to escape the mansion, he is still haunted by the souls, dolls, and Stauf's victims he left behind. So haunted, in fact, that the young man now resides in a mental institution - misunderstood, plagued by guilt and obsessed with one idea: to escape the dreary padded walls of his asylum cell, return to the mansion - the site of his innermost fears - to rescue those he left behind and defeat Stauf once and for all!
Soon, a new doctor by the name of Richmond arrives in the asylum. Naïve to the legacy of Henry Stauf, and equally bewildered and intrigued by the fantastic legend, the staunch rationalist plans to take Tad on a cathartic trip back to the mansion.
This unconventional therapy attempt rapidly turns into a fateful journey, unravelling Tad and Richmond's contrasting worldviews and leading the unlikely duo straight into a horrifying vortex of lies, illusions, lunacy and death. And soon a blood-curdling question arises: Have the two visitors really made their way to Stauf's harrowing home on their own accord or are they mere pawns in a much grander, inescapable scheme?
While playing The 13th Doll, a lot of time will be spent navigating through gloomy sites, concealed rooms and maze areas from an immersive first person perspective. Thanks to the game being developed in Unity3d, this becomes an advanced and engaging experience, as the engine allows free movement and a fully accessible environment in detailed high-definition visuals. For the first time, players will be able to explore every inch of Stauf's residence and face all its eerie inhabitants up close and personal. A plethora of interactive, delightfully animated objects will bring even the most desolate locations to life.
Logic puzzles were an integral part of The 7th Guest's gameplay, and The 13th Doll follows suit. We've designed 26 original brain-teasers, all varying in style and offering a wide array of intellectual challenges. These diabolical creations are found throughout the game - whether it be card tricks, pathfinding and chess challenges, or even artificial intelligence puzzles versus Henry Stauf himself!.
In the 7th Guest, evil toymaker Henry Stauf built a mansion, and invited 6 guests. A 7th Guest, Tad, snuck in and was trapped there, afflicted by mystifying spirits, dolls and the ghosts of the other guests - until he defeated Stauf.
The 13th Doll ties in with the events of The 7th Guest. A decade after Tad managed to escape the mansion, he is still haunted by the souls, dolls, and Stauf's victims he left behind. So haunted, in fact, that the young man now resides in a mental institution - misunderstood, plagued by guilt and obsessed with one idea: to escape the dreary padded walls of his asylum cell, return to the mansion - the site of his innermost fears - to rescue those he left behind and defeat Stauf once and for all!
Soon, a new doctor by the name of Richmond arrives in the asylum. Naïve to the legacy of Henry Stauf, and equally bewildered and intrigued by the fantastic legend, the staunch rationalist plans to take Tad on a cathartic trip back to the mansion.
This unconventional therapy attempt rapidly turns into a fateful journey, unravelling Tad and Richmond's contrasting worldviews and leading the unlikely duo straight into a horrifying vortex of lies, illusions, lunacy and death. And soon a blood-curdling question arises: Have the two visitors really made their way to Stauf's harrowing home on their own accord or are they mere pawns in a much grander, inescapable scheme?
While playing The 13th Doll, a lot of time will be spent navigating through gloomy sites, concealed rooms and maze areas from an immersive first person perspective. Thanks to the game being developed in Unity3d, this becomes an advanced and engaging experience, as the engine allows free movement and a fully accessible environment in detailed high-definition visuals. For the first time, players will be able to explore every inch of Stauf's residence and face all its eerie inhabitants up close and personal. A plethora of interactive, delightfully animated objects will bring even the most desolate locations to life.
Logic puzzles were an integral part of The 7th Guest's gameplay, and The 13th Doll follows suit. We've designed 26 original brain-teasers, all varying in style and offering a wide array of intellectual challenges. These diabolical creations are found throughout the game - whether it be card tricks, pathfinding and chess challenges, or even artificial intelligence puzzles versus Henry Stauf himself!.
MINIMAL SETUP
- OS: SteamOS 2.0Memory: 20 GB RAM
- Memory: 20 GB RAM
- OS: SteamOS 3.0Memory: 20 GB RAM
- Memory: 20 GB RAM
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