Patch v1.02 New Drops.
Hello, A first patch introducing two new bad drops, in order to match the number of good drops and balance the game.
Game Balance: 2 New drops
[ 2019-07-26 20:36:24 CET ] [ Original post ]
Version 1.02 Release Notes Friday July 26th, 2019
Hello, A first patch introducing two new bad drops, in order to match the number of good drops and balance the game.
Game Balance: 2 New drops
- Freeze: Slows down your paddle for 2 seconds.
- Death: Removes one life.
Break my body
Stephane Valverde
Stephane Valverde
2019-07-24
Indie Singleplayer
Game News Posts 2
🎹🖱️Keyboard + Mouse
1 user reviews
(1 reviews)
http://www.agentmega.net/
https://store.steampowered.com/app/1103460 
Break my body Linux [283.62 M]Break my body Linux32 [255.02 M]
A medical breakout game where you must NOT break all tiles!
Help professor Brick treat a hopeless patient. Break his cancer tumors, one by one and cell by cell. Destroying all sick cells while avoiding healthy ones is a real challenge.
Buckle up, SCIENCE needs you!
Have fun with tons of creative levels, toy with physics: each treatment zone widens your possibilities with a new type of cell introduced.
Grab bonus drops but avoid malus ones.
Special antibiotics drops are needed to replenish your syringe and protect healthy cells.
Get ready for a deep challenge and discover 10 unique zones to unlock a total of 100 levels!
Help professor Brick treat a hopeless patient. Break his cancer tumors, one by one and cell by cell. Destroying all sick cells while avoiding healthy ones is a real challenge.
Buckle up, SCIENCE needs you!
Have fun with tons of creative levels, toy with physics: each treatment zone widens your possibilities with a new type of cell introduced.
Grab bonus drops but avoid malus ones.
Special antibiotics drops are needed to replenish your syringe and protect healthy cells.
Get ready for a deep challenge and discover 10 unique zones to unlock a total of 100 levels!
MINIMAL SETUP
- OS: Linux Kernal 3.2 32 & 64 bits
- Processor: Single Core 1.6 Ghz
- Graphics: 512 Mb non integrated- OpenGL 3.2 to OpenGL 4.5
- Storage: 400 MB available space
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