





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
Attention! Biolab Wars will receive an important update soon! We are planning a major update, including the following improvements:
Wild Dogs is coming! 4/20 available on all platforms! [previewyoutube=hOICEI-CMNE;leftthumb][/previewyoutube]
Hey friends, a new free update is available: Choose your mercenary, equip the ammunition of your choice and kill the bosses in the shortest time possible! It's time to put your name in the Mercenary Hall of Fame with the new Boss Rush Leaderboard! HURRAH!
Added info text in options screen indicating which graphics API is being used;
Fixed a bug where the player could take damage from Boss Papa Chicken harpoons even after defeating him;
Fixed a bug where the player could take damage from big cannon's body in level 07-02 even after defeating him.
Changed main graphics API to OpenGLCore on Windows build to reduce input lag when V-Sync is enabled;
Fixed a bug in floating platforms on stage 04-01 where sometimes the platform sank and didn't come back to surface;
Adjusted volume for the player's SFXs;
Added missing SFXs on the final boss battle.
Fixed death animation when dying on hanging bars;
Extra life now spawns only once per level, except when the game is restarted via the pause menu;
Fixed a bug where the player could take damage from Boss Skull Guardian even after defeating him;
Stage/Level notification will now only be displayed at the first level of each stage, boss fights, stage 2 checkpoints, and when the game is restarted from the pause menu.
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