https://www.youtube.com/watch?v=o_Qma7a1IWk
Never, ever, give somebody a green-screen to play around with.. in all honesty: I have wasted a bit too much time playing with that green-screen for the video!
BUT I still had a decently productive week, besides creating all the plant life I showed in the video, theres a few more interesting changes made to the game this week. First of those is damaged-items! Its now possible for items to be damaged, right now that means they will deal 1 damage to you if you use them in a battle. But its very likely Ill put some more variation in the effects that damaged items have.
Code wise it was pretty easy to implement, since all tiles in the game map already track damage values, I just made the pickup-item entity test for a high enough damage value, and if true, then item is damaged. So pretty much all items that get caught in a bomb-explosion or fire will be damaged.
Ive also been trying to streamline the use of items/cards a bit more. There were still a lot of cards that you could use freely at any tile on the map. But most of those cards had some sort of effect on your battles with aliens. So I now moved them around a bit and changed the usage of some of the cards slightly so that all these cards are now required to use in a battle meaning the player has to make more tactical decisions on when to use those items (because you will be in a fight!).
Besides the plant life I drew a bunch of new enemies to encounter, most of those are of the humanoid type which means they will be using the same type of weapons as you! joy!
[ 2019-08-30 12:23:48 CET ] [ Original post ]
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- Space Grunts 2 Linux Depot [98.13 M]
Space Grunts 2 is a turn-based rogue-like with card-battling mechanics from Orangepixel (Ashworld, Meganoid, Gunslugs and Heroes of Loot). You'll encounter a wide variety of aliens, crazy robots, space pirates, hazards and other mysteries while trying to survive the spaceship and doing battle using your playing cards.
Space Grunts 2 is currently in VERY EARLY development.
Follow the game's development though blogs on this site, or semi-weekly vlogs over at youtube (side sidebar for youtube link).
- OS: Ubuntu 12
- Processor: 2.0 ghz Dual CoreMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Intel HD3000 or higher with OpenGL 2.1 support
- Storage: 200 MB available space
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