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Sooo, not a very big list of new stuff this week, but there is one HUGE addition to the game and that's an end-boss! Defeating the boss doesn't really do anything yet, so that's something I'll be working on for next update ( an actual ending ) and I'll also start working on more alien-specific cards, especially for the boss battle.
Besides adding a boss to the game, there's also a collection of new cards and effects and a few big changes in balancing the whole game, I've personally been enjoying this version more than the previous ones due to the balancing in card-drops and alien encounters.. so let me know what you think!
There are now just a few big things left on my to-do list, first one is making an actual ending to the boss-battle , second is adding more cards but also alien-specific cards. Still a few events I want to add, and a couple of hidden/alternate area's for players to encounter and venture into. And finally get some daily-challenges up and running.
Of course I'll also keep balancing and tweaking all the other stuff based on feedback and my own play-throughs!
Now go check out v0.4.0 captains! - Next week the price of the Early Access will also increase !
PS: check last Thursday's dev-vlog on the game's development. It talks about getting the game playable on the move, but also some of the new events in the current version:
https://www.youtube.com/watch?v=_yR1y87YbQw Next Thursday will show the creation of the boss which you can encounter in the game starting now!
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