Some weeks time just flies by, and sadly somethings get a little less time allotted to it. In this case the weekly Space Grunts 2 update is a bit on the short end of things. This week I was busy setting up a Steam page for the new game I'm working on, preparing a Steam build for Snake Core, rebuilding almost all the android versions of my games for a special project I can't mention just yet... and all that stuffed in just a bit over a day, so that the rest of the week I had time to work on the new project! - just follow me on twitter or youtube for more details on that new project! ;)
BUT .. I did manage to add a few new cards to the mix, and changed the function of one of the existing ones. So there is still some new content here, and I still have a few bigger updates on my list, so let's hope I find some time to tackle those very soon!
Full changes list:
- added: new card - Cover
- added: new card - Shotgun
- added: Tiny Scavenge box - adds 3 cards
- changed: Scavenge box now adds 5 cards
[ 2020-04-17 08:21:24 CET ] [ Original post ]
🎮 Full Controller Support
- Space Grunts 2 Linux Depot [98.13 M]
Space Grunts 2 is a turn-based rogue-like with card-battling mechanics from Orangepixel (Ashworld, Meganoid, Gunslugs and Heroes of Loot). You'll encounter a wide variety of aliens, crazy robots, space pirates, hazards and other mysteries while trying to survive the spaceship and doing battle using your playing cards.
Space Grunts 2 is currently in VERY EARLY development.
Follow the game's development though blogs on this site, or semi-weekly vlogs over at youtube (side sidebar for youtube link).
- OS: Ubuntu 12
- Processor: 2.0 ghz Dual CoreMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Intel HD3000 or higher with OpenGL 2.1 support
- Storage: 200 MB available space
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