First big announcement: Space Grunts 2 is going to leave Steam Early Access in May 2020! I think we reached the point where the game is full of content, more than doubled in size since the first Early Access version, and it's ready for a full release! So Yay!
Now for this week's update, not a lot of new things added because I think we have all bugs squashed pretty well, since last week, and nothing showed up that needed fixing. So time to introduce a new event and a new "hazard": Electricity surges!
They are comparable to burning floors, but can spawn from plasma bombs, and sometimes at random points near lights on a level. I also included a random event which will spawn electricity surges randomly on all levels.
Positive thing is that they also damage aliens and such.. so as long as you can stay away from it, they might actually help you out!
Full changes list:
- added: Electricity surge - can spawn from plasmabombs + lights
- added: Electricity surge event - electricity world 2+
[ 2020-05-15 07:12:38 CET ] [ Original post ]
🎮 Full Controller Support
- Space Grunts 2 Linux Depot [98.13 M]
Space Grunts 2 is a turn-based rogue-like with card-battling mechanics from Orangepixel (Ashworld, Meganoid, Gunslugs and Heroes of Loot). You'll encounter a wide variety of aliens, crazy robots, space pirates, hazards and other mysteries while trying to survive the spaceship and doing battle using your playing cards.
Space Grunts 2 is currently in VERY EARLY development.
Follow the game's development though blogs on this site, or semi-weekly vlogs over at youtube (side sidebar for youtube link).
- OS: Ubuntu 12
- Processor: 2.0 ghz Dual CoreMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Intel HD3000 or higher with OpenGL 2.1 support
- Storage: 200 MB available space
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