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Presentation of 2018 Ryzom Roadmap

Introduction


The 2018 roadmap aims both to offer you, the players, as many new features as possible and more technical resources to Ryzom team members, without neglecting essential maintenance. The ambitions set out in this roadmap are made possible by an increase in our human and technical resources, as well as by the reorganization of our teams (currently 36 active NDA members) and tools, carried out last year.

Where to consult the roadmap?


It can be consulted publicly out of game by clicking on "Roadmap 2018" on the WebIG homepageof Ryzom (app.ryzom.com).

How to read the roadmap?


It is divided into three parts: - Players features (Content for players) - Internal features (Tools and functions for internal use) - Maintenance It has 5 columns showing the progress of each task: - Backlog (Waiting) - Ready - Work in progress - Testing - Done Each task corresponds to a project. It shows the following information: - The project description - The % of work already done - The category: Boss, Events, Gameplay, Mission, Rite... Let us now look at the content of the roadmap.

Player features


The current game system doesn't handle the rewards of events (scripted or animated), with rewards in very limited number and often unsuitable in kind and quantity. That's why we will be working on both overhauling the event reward system and renewing the rewards themselves: - Addition of a Random reward tool - Addition of a reward buying tool (IG currency) - Addition of new rewards At the same time, we will complete the projects already underway in 2017. Some will bring new permanent content. - Addition of Ranger Rite - Opening of Silan from Mainland - [Fyros events] Academy Congress - [Fyros event] Thesos Defence Towers - Opening of Pocket Worlds Creator to players To build on our momentum, other new permanent content projects will be launched, with a goal to be completed this year. - Addition of a gooified Cratcha Boss - Addition of the Matis light Marauder Boss - OOC marauder event “The mysterious four” - [Mission] Addition of “Keeping the fires on at the gates of Pyr” - Addition of Collection achievements - Addition of Kitin dynamic invasions - [Missions] Addition of Marauder missions - [Missions] Addition of missions designed by Ryzom Forge Concerning the events played, we will concentrate on a single sequence of events:"Purple Gubani". This guideline will give birth to events in all nations and factions. - [RP events] “Purple Gubani” And finally, to better prepare for the future by including players in future choices, a new voting system for "Player Ideas" will be put in place on the Ryzom forum. - Addition on forums of a new vote system Let's now talk about the additions that will be useful to the Ryzom teams. Internal features Three important additions will greatly increase our technical possibilities when preparing the event mobs and NPCs. - Add new resistances overload - Add new item stats overload - Add new loot overload An essential step to making 3D additions to the ground useful: the dev team will work on collisions, so that the characters can climb / walk on them. - Collision improvement

Maintenance


Maintenance, which was neglected in 2017 due to a lack of human resources, will again be carried out regularly. - Exploit & bug fixes - Ingame text update & fix - Ticket improvement system - Update of the Code of Conduct - Marauder gameplay fix & improvement (Note that this project is at the junction between Player features and Maintenance.

Conclusion


Of course, this roadmap is ambitious, but we have the human and technical resources to carry it out over the year. 2018 should therefore prove to be very rich in Ryzommian new features!


[ 2018-02-06 20:58:38 CET ] [ Original post ]

Ryzom
Winch Gate Property Limited Developer
Winch Gate Property Limited Publisher
2016-05-06 Release
Game News Posts: 241
🎹🖱️Keyboard + Mouse
Mixed (496 reviews)
The Game includes VR Support
Public Linux Depots:
  • Ryzom client (Linux 64 bits) [58.76 M]
Enter a unique science fantasy MMORPG and dive into a unique organic living world !

Opensource

Ryzom is one of only a few commercial-grade MMORPGs that are fully open source: client, server, tools, and media. Being open source means that Ryzom draws on a vibrant community providing fixes and functionality above and beyond that of what the team can provide. It offers players a unique opportunity to become involved in the development of the game.

Sandbox

Far from being a frozen world, Ryzom is constantly evolving in regard to your actions. Will you spark another war? Will you found a lucrative commercial guild or aim for political power? What if your hunting talents could be decisive in the struggle against Kitins?

Pick your actions well, for each one of them may impact the world and its inhabitants!

Classless

Ryzom characters are unusual in that they are not bound to a class. That means you don't have to choose between being a warrior, a mage, a harvester or a crafter. You can improve your skills in all these classes with only one character; you do not need to focus on one path. For example, you can, at your leisure, either train your pike handling, put on your magic amplifiers to heal or cast offensive spells, pick up your pickaxe and harvest materials, or go into crafting a new armor or weapon.

You have absolute freedom!

Roleplay

Ryzom offers official interactive events (with live NPC's), regular and varied, that evolve according to your actions. Nothing is preordained!
Would you like to create your own event? The Animation Team is always at your disposal and will gladly support and assist in logistics.
In addition, many guilds are prepared to open their doors to help your character evolve!

For lovers of imaginary languages, the players and Animation Team have created unique languages. Roleplay immersion guaranteed!

Invasions

Picture yourself, in front of a city gate, looking at a far hill and sighting the scouts of a Kitin swarm. Now picture hundreds of Kitins following them, moving like a united and swarming army. Huge battles call for the cooperation of a great part of the community to counter these threatening invasions. And what if, one day, the Kitin were to win again, threatening hominity for the third time?

Consensual PVP

You can fight everywhere, but only when you wish to do so. Duels, outposts battles, faction of region fights... You are free to engage in them... or abstain!

Advanced Forage & Harvest

Ryzom features an advanced havesting and crafting system.

Harvesting - allows you to dig materials from the ground depending on season and weather and your skill. It's not so simple once predators get involved!

Crafting - Careful combination of materials depending on their characteristics and colors, allows production of unique weapons and armors. Thousands of recipes are possible.

Living mobs

A powerful A.I. system allows for a realistic wildlife behavior: carnivores attack herbivorous herds, realistic and dynamic animal motions make them lively, sometimes endearing, other times worrisome. There are also mass migrations on season changes and different behavior for different species. Take your time to sit and observe the life around you, it's an unforgettable view. But be careful of predators!

Dynamic environment

Ryzom is a 3D persistent world consisting of five lush and varied ecosystems. Landscape, wildlife behavior and ground material availability all change according to season, weather and time.

Discover the beauty of the Forest in the spring, do battle in the Jungle in a rainstorm under a summer sky streaked with lightning, lose yourself in the dunes of the Desert in the fall, or relax enjoying the reflections of a winter sun on the pure water of the Lakes.

Full character customization

Entirely customizable character appearance upon creation: shape your avatar the way you like it!

MINIMAL SETUP
  • Processor: 1 GHz single coreMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: OpenGL 1.2 with 32 MB VRAM
  • Storage: 10 GB available space
GAMEBILLET

[ 6105 ]

33.59$ (16%)
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23.02$ (34%)
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3.29$ (18%)
GAMERSGATE

[ 1086 ]

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0.9$ (92%)

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