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[Marauders] Shadows in the dark
It was becoming difficult to move around in the Nexus scientists' Kami camp crowded with crates and jars full of raw materials and necklaces. Daeronn Cegrips stared at his interlocutor, whose impatience was palpable. "Yes, I know! The crates are full! But everything is organized!" Freccio Tinagno made one of those disapproving pouting so typically matis, but added nothing. "A first convoy will leave for the Desert. I came to an agreement with the Nations' leaders to have some warriors protect it from the fauna. Everything will go well. Arrived in the Desert, we will make a first distribution of these raw materials. Now that we have studied them, we can give them to homins." - And you think the warriors will come for free? But you are dreaming, Ser Cegrips! - But no, once the convoy arrives at its destination, O'Keerrell Rinie will first distribute raw materials to these intrepid homins." Daeronn Cegrips smiled broadly: "Don't pout any more and come and help me prepare these materials! The packers of Rinie must be ready. The warriors will join her at the Western Portal on Prima, Thermis 1, 1er CA 2612 (*). Let's not dawdle!"
Aristarcus Sanio deliciously filled her lungs with the dry and dusty air of the Hidden Spring camp. She never thought she would miss it, and yet she did. She was happy to have been able to take the pretext of delivering this message in person to recharge her batteries in these arid lands. Now she was going to be able to face the bad mood of Chei Pui-Yan. "... and you think the convoy will be guarded? - To protect it from the wildlife of course, Chei. But the hypothesis of a homine attack was not considered during the meetings of the scientists. - And they are going to the Desert, you said..." Aristarcus nodded proudly, while Chei was immersed in an intense reflection. There was nothing like developing a battle plan to put him in a good mood. He would soon forget that the cowards of the Nations had finished compiling all the raw materials of the Nexus long before the marauders. Poster at the Marauder Camp of Hidden Source [quote] Marund, A convoy of scientists from the Nations will depart on Prima, Thermis 1, 1er CA 2612(*) from the Nexus towards the Desert carrying Raw Materials from the Nexus. This is a great opportunity to get these materials that the Nations will have collected for us. I will be waiting for you at the south Zinuakeen in Windy gate to assist you in this harvest which I hope will be more productive than the previous one. Chei Pui-Yan[/quote]
[ 2021-01-30 21:30:22 CET ] [ Original post ]
Type of event: PvP event.
Appropriate levels: All. The lower levels may need to join a team.
Expected duration: About two hours.
Meeting place: South Zinuakeen in Windy Gate for Marauders and West Portal in Nexus for non-Marauders .
Homins concerned: Marauders and all players who want to fight them.
Synopsis: A convoy of supreme materials leaves the Nexus. Will it arrive safely?
Nation announcement
It was becoming difficult to move around in the Nexus scientists' Kami camp crowded with crates and jars full of raw materials and necklaces. Daeronn Cegrips stared at his interlocutor, whose impatience was palpable. "Yes, I know! The crates are full! But everything is organized!" Freccio Tinagno made one of those disapproving pouting so typically matis, but added nothing. "A first convoy will leave for the Desert. I came to an agreement with the Nations' leaders to have some warriors protect it from the fauna. Everything will go well. Arrived in the Desert, we will make a first distribution of these raw materials. Now that we have studied them, we can give them to homins." - And you think the warriors will come for free? But you are dreaming, Ser Cegrips! - But no, once the convoy arrives at its destination, O'Keerrell Rinie will first distribute raw materials to these intrepid homins." Daeronn Cegrips smiled broadly: "Don't pout any more and come and help me prepare these materials! The packers of Rinie must be ready. The warriors will join her at the Western Portal on Prima, Thermis 1, 1er CA 2612 (*). Let's not dawdle!"
Marauder announcement
Aristarcus Sanio deliciously filled her lungs with the dry and dusty air of the Hidden Spring camp. She never thought she would miss it, and yet she did. She was happy to have been able to take the pretext of delivering this message in person to recharge her batteries in these arid lands. Now she was going to be able to face the bad mood of Chei Pui-Yan. "... and you think the convoy will be guarded? - To protect it from the wildlife of course, Chei. But the hypothesis of a homine attack was not considered during the meetings of the scientists. - And they are going to the Desert, you said..." Aristarcus nodded proudly, while Chei was immersed in an intense reflection. There was nothing like developing a battle plan to put him in a good mood. He would soon forget that the cowards of the Nations had finished compiling all the raw materials of the Nexus long before the marauders. Poster at the Marauder Camp of Hidden Source [quote] Marund, A convoy of scientists from the Nations will depart on Prima, Thermis 1, 1er CA 2612(*) from the Nexus towards the Desert carrying Raw Materials from the Nexus. This is a great opportunity to get these materials that the Nations will have collected for us. I will be waiting for you at the south Zinuakeen in Windy gate to assist you in this harvest which I hope will be more productive than the previous one. Chei Pui-Yan[/quote]
[ 2021-01-30 21:30:22 CET ] [ Original post ]
Ryzom
Winch Gate Property Limited
Developer
Winch Gate Property Limited
Publisher
2016-05-06
Release
Game News Posts:
241
🎹🖱️Keyboard + Mouse
Mixed
(496 reviews)
The Game includes VR Support
Public Linux Depots:
- Ryzom client (Linux 64 bits) [58.76 M]
Enter a unique science fantasy MMORPG and dive into a unique organic living world !
Pick your actions well, for each one of them may impact the world and its inhabitants!
You have absolute freedom!
Would you like to create your own event? The Animation Team is always at your disposal and will gladly support and assist in logistics.
In addition, many guilds are prepared to open their doors to help your character evolve!
For lovers of imaginary languages, the players and Animation Team have created unique languages. Roleplay immersion guaranteed!
Harvesting - allows you to dig materials from the ground depending on season and weather and your skill. It's not so simple once predators get involved!
Crafting - Careful combination of materials depending on their characteristics and colors, allows production of unique weapons and armors. Thousands of recipes are possible.
Discover the beauty of the Forest in the spring, do battle in the Jungle in a rainstorm under a summer sky streaked with lightning, lose yourself in the dunes of the Desert in the fall, or relax enjoying the reflections of a winter sun on the pure water of the Lakes.
Opensource
Ryzom is one of only a few commercial-grade MMORPGs that are fully open source: client, server, tools, and media. Being open source means that Ryzom draws on a vibrant community providing fixes and functionality above and beyond that of what the team can provide. It offers players a unique opportunity to become involved in the development of the game.Sandbox
Far from being a frozen world, Ryzom is constantly evolving in regard to your actions. Will you spark another war? Will you found a lucrative commercial guild or aim for political power? What if your hunting talents could be decisive in the struggle against Kitins?Pick your actions well, for each one of them may impact the world and its inhabitants!
Classless
Ryzom characters are unusual in that they are not bound to a class. That means you don't have to choose between being a warrior, a mage, a harvester or a crafter. You can improve your skills in all these classes with only one character; you do not need to focus on one path. For example, you can, at your leisure, either train your pike handling, put on your magic amplifiers to heal or cast offensive spells, pick up your pickaxe and harvest materials, or go into crafting a new armor or weapon.You have absolute freedom!
Roleplay
Ryzom offers official interactive events (with live NPC's), regular and varied, that evolve according to your actions. Nothing is preordained!Would you like to create your own event? The Animation Team is always at your disposal and will gladly support and assist in logistics.
In addition, many guilds are prepared to open their doors to help your character evolve!
For lovers of imaginary languages, the players and Animation Team have created unique languages. Roleplay immersion guaranteed!
Invasions
Picture yourself, in front of a city gate, looking at a far hill and sighting the scouts of a Kitin swarm. Now picture hundreds of Kitins following them, moving like a united and swarming army. Huge battles call for the cooperation of a great part of the community to counter these threatening invasions. And what if, one day, the Kitin were to win again, threatening hominity for the third time?Consensual PVP
You can fight everywhere, but only when you wish to do so. Duels, outposts battles, faction of region fights... You are free to engage in them... or abstain!Advanced Forage & Harvest
Ryzom features an advanced havesting and crafting system.Harvesting - allows you to dig materials from the ground depending on season and weather and your skill. It's not so simple once predators get involved!
Crafting - Careful combination of materials depending on their characteristics and colors, allows production of unique weapons and armors. Thousands of recipes are possible.
Living mobs
A powerful A.I. system allows for a realistic wildlife behavior: carnivores attack herbivorous herds, realistic and dynamic animal motions make them lively, sometimes endearing, other times worrisome. There are also mass migrations on season changes and different behavior for different species. Take your time to sit and observe the life around you, it's an unforgettable view. But be careful of predators!Dynamic environment
Ryzom is a 3D persistent world consisting of five lush and varied ecosystems. Landscape, wildlife behavior and ground material availability all change according to season, weather and time.Discover the beauty of the Forest in the spring, do battle in the Jungle in a rainstorm under a summer sky streaked with lightning, lose yourself in the dunes of the Desert in the fall, or relax enjoying the reflections of a winter sun on the pure water of the Lakes.
Full character customization
Entirely customizable character appearance upon creation: shape your avatar the way you like it!MINIMAL SETUP
- Processor: 1 GHz single coreMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: OpenGL 1.2 with 32 MB VRAM
- Storage: 10 GB available space
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