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New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )


Name

 Rogue Rocks 

 

Developer

 AUX-IN Games 

 

Publisher

 AUX-IN Games 

 

Tags

 Indie 

Casual 

 

Singleplayer 

Release

 2019-08-15 

 

Steam

 € £ $ / % 

 

News

 3 

 

Controls

 Keyboard 

 

 Mouse 

 

 Full Controller Support 

 

Players online

 n/a 

 

Steam Rating

 Need more reviews to generate a review score 

Steam store

 https://store.steampowered.com/app/1126440 

 
Public Linux depots

 Rogue Rocks Depot Linux 64-bit [96.6 M] 




LINUX STREAMERS (0)




Update 1.2 is out!

One more update in quick succession! This update's focus is Steam achievements and bugfixes, mainly another (actual) bugfix for occasional crashes.

On the crashes note, it turns out that due to a problem with my build system, I only actually shipped one of the two fixes for the audio-related crashes in patch 1.1.1. One of the fixes was made in code that I wrote, and the other was taken care of (or so I thought) by updating the underlying game engine.

Well, apparently I screwed up and didn't save changes to one of my config files before building the game, so the game engine didn't actually get updated. You'll notice that this update is a bit larger than the last one because of that, and you should also for real this time have a much more stable experience.

Content

  • Added 12 Steam achievements for you to collect


Bugfixes
  • Fixed (for real) an audio-related crash
  • Fixed mines still spawning after the player wins the game
  • Fixed beam sound effect getting stuck playing when beam is not firing


Miscellaneous
  • The player icon on the minimap now blinks for improved visibility


[ 2019-12-23 15:22:21 CET ] [ Original post ]

Patch 1.1.1 released

This update fixes a couple of bugs that could cause intermittent crashes.

Bugfixes

  • Fixed two audio-related bugs that caused the game to crash


Sorry about those. Hopefully your future runs are crash-free!


[ 2019-12-19 08:16:53 CET ] [ Original post ]

Rogue Rocks Update 1.1 is out!

The first update for Rogue Rocks is here! This update mainly focuses on balance, while also adding new hard mode ships and unlocking the basic ship types by default.

Content Changes

  • All three basic ship types are now unlocked by default
  • Three new unlockable "X" type ships (hard modes) have been added
  • Hard mode reduces health, increases sectors to center, speeds up asteroids, and more!
  • The three basic ship types now all have different starting health values


Balance Changes
  • Metal cost to reach the next sector has been reduced across the board
  • Metal cost for the first sector reduced, making it quicker
  • Time until mines arrive reduced, making them a bit more threatening
  • Engine upgrades improved (visuals also tweaked to make it easier to recognize)
  • Reaching the teleporter now heals 1 ship
  • Reduced sectors until galactic center reached to 6 (8 in hard mode)
  • Smoothed out asteroid speeds
  • Stealth asteroids visibility slightly improved, also breaks up into smaller/less frustrating chunks
  • Map reveal radius around player increased
  • Player hitbox size reduced


Miscellaneous
  • Game now pauses when the window loses focus
  • Level transitions have been polished
  • Mines stop spawning when the player is dead


Let me know what you think, and thanks for playing!


[ 2019-12-16 13:16:15 CET ] [ Original post ]