





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
-Tweak: Hirelings will want to find new weapons on the ground more often than before. -Tweak: Striking an opponent targetting a gas pump will draw their attention away from it. -Tweak: Contract 2 ("The Goods") is tougher than before. Characters able to pass the final checkpoints of Foundry and Pit Stop had too easy a time. We might ramp this back after doing a major balance overhaul [SOON]. -Tweak: Hireling XP not affected by your bonuses/penalties. -Tweak: Certain skills are a priority for your Hirelings to purchase, such as Tactical Novice. They stiil need to buy the required Prerequesites and Core skills on their own, but once available, will buy priority skills immediately. -Fixed: Handlebar mustache mesh was missing. -Fixed: Updates to the Options system were screwing up some people's HUD. -Fixed: Swamp zeds could "Perfect Block" you...? -Fixed: Critical Hit indicator was backwards.-Fixed: Cars weren't properly randomizing in Contract stages.
[ 6085 ]
[ 1391 ]
[ 1889 ]