MADNESS: Project Nexus
GIBBING TREE, LLC Developer
GIBBING TREE, LLC Publisher
2021-09-29 Release
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Overwhelmingly Positive
(14636 reviews)
Public Linux Depots:- Madness: Project Nexus Depot Linux [3.23 G]
Update [1.33.g] Patch NotesAdded: New Damage Ticker tracks your destructive power! Enable it in the Options Menu.
Tweak: Weapons with small magazines (shotguns, etc) have their bonus mags properly multiplied by your Core Ranged skill and appropriate Extra Mag traits (it's no longer just a bonus measly single additional shot per).
Tweak: Outfit pieces now give different kinds of magazine bonuses. Check your gear to see if it applies.
Tweak: A little indicator to let you know when you have so many mags that more won't display.
Tweak: Starter gear in the Warchest is now just a few set weapons to give all skill groups a chance to train.
Tweak: Weapons that break and become other legit, non-handle weapons will cost more at the Quartermaster.
Fixed: Error in menus when trying to display a character who is wielding and glowy weapon (shock baton, etc.)
Fixed: A couple places where glowy light effects weren't doing what they need to.
Fixed: Scrying Goggles and a couple other outfit pieces are optimized and looking sharp.
Fixed; Agent origin properly calculating encumbrance again.
Fixed: Your starting Arena Origin gear will no longer vanish from your inventory when unequipped. Existing characters are unaffected :frowning:
Fixed: Cannot unequip gear that is reducing your encumbrance, if doing so would take you over cap.
Fixed: Heavy ranged weapons no longer upgreade their magazine count based on Core Ranged (as it was always meant to be).
[ 2021-04-17 03:37:09 CET ] [ Original post ] MADNESS: Project Nexus is a
third-person Run n' Gun-slash-Beat'Em Up filled with arcade-style action and button-mashing brutality. Train your custom Madness combatant for the endless trials of Arena Mode, building weapons from your own sick imagination to get through just one more wave of deranged assailants. Or, play through the core campaign as the antiheroes of the Madness universe and unearth the terrible secrets of Project Nexus itself.
MADNESS: Project Nexus challenges your use of immersive & tactical combat, on-your-feet decision making, environmental navigation, a massive selection of weapons, and a pretty heavy dose of comic blood and violence. You'll progress through the game by navigating between rooms and overworld stages, engaging baddies along the way (who become wiser and more tactical as you advance). Not everyone is cut out to survive; we think you may be the exception.
Can you overcome the hordes of gun-toting Agents, sword-brandishing assassins, and bullet-deflecting giants that Project Nexus throws in your path? Grab your trusty weapon and
let's find out.MADNESS: Project Nexus features: - Story Campaign: Take the reigns of the heroes of the Madness universe, and infiltrate heavily guarded installations, survive cultist-ridden tunnel networks, fight back against dynamite-wielding cannibal bandits, and dodge the grasp of armor-plated Mag Agents over three times your size.
- Arena Mode: Create your character from scratch, advance through specialized skill tiers, and build a unique Madness warrior who is equipped to take on wave after wave of never-ending badguys in several combat environments. Build your own custom weapons and outfit them with the latest technology to give yourself the edge you're going to need to pull through.
MINIMAL SETUP- OS: Ubuntu 12.04 or later
- Processor: 2.4 GHz Intel Core2 Duo or betterMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: 512 MB
- Storage: 1 GB available space
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