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-Added: Odiums have their own unique attacks added in. They'll be a lot less brutal, too. -Tweak: Nexus Soldats have two instead of three corpus, but now they're a bit faster than they were before. -Tweak: Punching Bag toy wasn't really responding to impacts. -Tweak: Small adjustments to how some enemies spawn in Facility to keep them from getting stuck out of view. -Fixed: Zeds looked goofy when holding a gun, and it could screw up attack positioning and likelihood. -Fixed: Some bonuses from armor weren't being added or removed correctly. -Fixed: Could get stuck in Mag Bandit's second fight if knocked out of the stage. -Minor: Dead squadmates would show as healed after the end of any checkpoint in Arena.
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