-Feature: Murder Room is back in Arena. Not all trap features are in and live, but so far we like the new layout. -Added: New combat emotes for Nexus Core and N51. -Added: Grenade launching weapons will force NPCs to utilize a modified form of the "sniper aim" which broadcasts where they're gonna carpet bomb. Squadmates and Bot-mind units will continue to fire normally. -Added: New Cyber Bandit gear at the Quartermaster and Skin Picker. -Tweak: N51 "Wall of Death" will move a tad more quickly. Still not allowing them to sprint. -Tweak: Enemies attack more slowly in Tourist mode, and more quickly on Tough + Madness. -Tweak: AAHW Soldats had access to the Sweet Spot skill, which allowed them to potentially shoot through your Tac-Bar if you were in their ideal range. That's been removed. -Tweak: Attack warnings in Arena Siege stages could all play at once, making it far too loud. -Tweak: For some reason, we never let the earpiece headset be available for purchase at the Quartermaster. It is now. -Fixed: Grapples were causing the camera to zoom in even when the player isn't involved. -Fixed: Unfinished progress bars would remain on screen for interactives after they were disabled. -Fixed: Enemies bribed by the Mercenary Origin will cancel their current orders. N51 Recons were still trying to disable their Siege target after being converted. TRAITORS. -Fixed: Too many units interacting with the Siege objective in Hard Sell could cause you to lose the stage before the Artifact was exposed. We're almost there, guys. Next up: CONTRACT 4, and the END OF ARENA
MADNESS: Project Nexus
GIBBING TREE, LLC
GIBBING TREE, LLC
2021-09-29
Indie Singleplayer Coop
Game News Posts 147
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Overwhelmingly Positive
(13565 reviews)
http://www.madnessprojectnexus.com
https://store.steampowered.com/app/488860 
Madness: Project Nexus Depot Linux [3.23 G]
MADNESS: Project Nexus challenges your use of immersive & tactical combat, on-your-feet decision making, environmental navigation, a massive selection of weapons, and a pretty heavy dose of comic blood and violence. You'll progress through the game by navigating between rooms and overworld stages, engaging baddies along the way (who become wiser and more tactical as you advance). Not everyone is cut out to survive; we think you may be the exception.
Can you overcome the hordes of gun-toting Agents, sword-brandishing assassins, and bullet-deflecting giants that Project Nexus throws in your path? Grab your trusty weapon and let's find out.
MADNESS: Project Nexus features:
- Story Campaign: Take the reigns of the heroes of the Madness universe, and infiltrate heavily guarded installations, survive cultist-ridden tunnel networks, fight back against dynamite-wielding cannibal bandits, and dodge the grasp of armor-plated Mag Agents over three times your size.
- Arena Mode: Create your character from scratch, advance through specialized skill tiers, and build a unique Madness warrior who is equipped to take on wave after wave of never-ending badguys in several combat environments. Build your own custom weapons and outfit them with the latest technology to give yourself the edge you're going to need to pull through.
- OS: Ubuntu 12.04 or later
- Processor: 2.4 GHz Intel Core2 Duo or betterMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: 512 MB
- Storage: 1 GB available space
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