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ADDED: An additional cutscene to play after you've beaten the game and watched the credtis. You can also reach it by accessing the Credits through Mystery Dude's cave paintings. ADDED: Introductory rooms for Hard Sell, Haunting of Nevada House, and Slaughter Time. ADDED: New voice sets for Hank, Hofnarr, Pilot, Quartermaster, VendeVice, Toughs, and Orderlies! TWEAK: Gudgeon Swarmers in Slaughter Time will now punch you relentlessly. We made their fists weaker, but expect to get ganged up on a LOT. TWEAK: Experiment's claws were nerfed. Same bonus damage, but some hidden bonuses were removed. TWEAK: Brute takedown animation tweaked so weapons will end up falling through the ground much less often. TWEAK: Nexus Core flags altered to look les Third-Reich-y. Like, we get it. They're the bad guys. FIXED: Experiment's Scary Origin skill should work again. FIXED: Infiltration missions did not allow you to proceed when finishing an Infinite Checkpoint. [strike]KNOWN ISSUE: There is a sound that won't turn off after experiencing the post-credits cutscene. Only restarting the game will resolve it (thanks a ton FMOD, you were such a great investment)[/strike] THIS ISSUE HAS NOW BEEN FIXED
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