MADNESS: Project Nexus
GIBBING TREE, LLC Developer
GIBBING TREE, LLC Publisher
2021-09-29 Release
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Overwhelmingly Positive
(14636 reviews)
Public Linux Depots:- Madness: Project Nexus Depot Linux [3.23 G]
Update [1.41.f] Patch NotesDISABLED: Steam Achievements until we can develop those further.
ADDED: SFX sweetener when a room goes unlocked after clearing it, to remind you it's time to move on.
TWEAK: Binary Sword now breaks into a smaller version of itself, before then breaking into a hilt. Jeb now starts with that broken version by default, but can be assigned the full Binary Sword on replays as a loadout.
FIXED: Story characters should reset stats to normal if playing them in a stage. This ought to fix the post-credits cutscene issue with Jeb losing telekinesis.
FIXED: Smoothed out transition between emote animations. Interrupting one emote for another would often cut awkwardly and immediately into the next animation.
FIXED: Damage Tick wouldn't show for the attack that killed your target.
FIXED: Commanding squadmates to pick up weapons won't result in them trying and failing anymore.
FIXED: Units will swap out of weapons they've depleted.
AI UPDATE:
-More aggro the more enemies targeting them
-Finds a spot to attack from that is opposite where melee attackers are coming from
-Can push through crowds if they HAVE to move through them
-Smarter dodge (always snap first if it's a combat dodge)
-Dodge out of crowds when surrounded by melee attackers
-No more walking (instead of running) in combat when melee threats are near
-Can juke enemies by making enemies attack sooner than they want to.
-Will dodge away from exploding barrels
[ 2021-09-25 06:54:38 CET ] [ Original post ] MADNESS: Project Nexus is a
third-person Run n' Gun-slash-Beat'Em Up filled with arcade-style action and button-mashing brutality. Train your custom Madness combatant for the endless trials of Arena Mode, building weapons from your own sick imagination to get through just one more wave of deranged assailants. Or, play through the core campaign as the antiheroes of the Madness universe and unearth the terrible secrets of Project Nexus itself.
MADNESS: Project Nexus challenges your use of immersive & tactical combat, on-your-feet decision making, environmental navigation, a massive selection of weapons, and a pretty heavy dose of comic blood and violence. You'll progress through the game by navigating between rooms and overworld stages, engaging baddies along the way (who become wiser and more tactical as you advance). Not everyone is cut out to survive; we think you may be the exception.
Can you overcome the hordes of gun-toting Agents, sword-brandishing assassins, and bullet-deflecting giants that Project Nexus throws in your path? Grab your trusty weapon and
let's find out.MADNESS: Project Nexus features: - Story Campaign: Take the reigns of the heroes of the Madness universe, and infiltrate heavily guarded installations, survive cultist-ridden tunnel networks, fight back against dynamite-wielding cannibal bandits, and dodge the grasp of armor-plated Mag Agents over three times your size.
- Arena Mode: Create your character from scratch, advance through specialized skill tiers, and build a unique Madness warrior who is equipped to take on wave after wave of never-ending badguys in several combat environments. Build your own custom weapons and outfit them with the latest technology to give yourself the edge you're going to need to pull through.
MINIMAL SETUP- OS: Ubuntu 12.04 or later
- Processor: 2.4 GHz Intel Core2 Duo or betterMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: 512 MB
- Storage: 1 GB available space
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