TWEAK: Large-vs-Small executes follow the same rules for killing opponents as any other execute, and have been made more gorey to celebrate. TWEAK: Four years later, the beam for your headlamp goes off along with the spotlight by pressing F. FIXED: Locked ladder at beginning of Tutorial. FIXED: Opening some lockers (such as the Warchest), your hand would not follow the opening door or lid. FIXED: Sleepwalker Bed started you off on wave -1. FIXED: Small fixes to the Tricky fight, and made the stage easier to see what's happening. FIXED: Sheriff wouldn't leap the second sandbag. FIXED: (Maybe?) Levels of alertness were being applied strangely. It was only really showing in Turrets, but this may resolve other issues with characters not going agro when they should. FIXED: Turrets weren't reloading when out of ammo, and FIXED: Knockback from heavy and sweep attacks were sending folks the wrong way. FIXED: Tricky and Christoff weren't coming with you into the Overworld after defeating them in their respective stages. FIXED: Mag Bandit's light post would turn on when dropped. FIXED: You shouldn't be trapped out of the stage in the Church/Jorge Mining Sector fight anymore. FIXED: Flare Pistol is no longer obscenely heavy. Some ammo types (not magazines) were increasing the weight of their respective firearms. FIXED: Blackguard's sweep attacks will hit again. FIXED: Camo pants, and some gloves, were lowering their price for having good buffs rather than raising it.
MADNESS: Project Nexus
GIBBING TREE, LLC
GIBBING TREE, LLC
2021-09-29
Indie Singleplayer Coop
Game News Posts 147
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Overwhelmingly Positive
(13565 reviews)
http://www.madnessprojectnexus.com
https://store.steampowered.com/app/488860 
Madness: Project Nexus Depot Linux [3.23 G]
MADNESS: Project Nexus challenges your use of immersive & tactical combat, on-your-feet decision making, environmental navigation, a massive selection of weapons, and a pretty heavy dose of comic blood and violence. You'll progress through the game by navigating between rooms and overworld stages, engaging baddies along the way (who become wiser and more tactical as you advance). Not everyone is cut out to survive; we think you may be the exception.
Can you overcome the hordes of gun-toting Agents, sword-brandishing assassins, and bullet-deflecting giants that Project Nexus throws in your path? Grab your trusty weapon and let's find out.
MADNESS: Project Nexus features:
- Story Campaign: Take the reigns of the heroes of the Madness universe, and infiltrate heavily guarded installations, survive cultist-ridden tunnel networks, fight back against dynamite-wielding cannibal bandits, and dodge the grasp of armor-plated Mag Agents over three times your size.
- Arena Mode: Create your character from scratch, advance through specialized skill tiers, and build a unique Madness warrior who is equipped to take on wave after wave of never-ending badguys in several combat environments. Build your own custom weapons and outfit them with the latest technology to give yourself the edge you're going to need to pull through.
- OS: Ubuntu 12.04 or later
- Processor: 2.4 GHz Intel Core2 Duo or betterMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: 512 MB
- Storage: 1 GB available space
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