Newsletter #26 October 2022
We're very happy to take part in the Indie X Festival this year! End of Lines was selected in the top 50 finalists out of more 500 entries, which is quite an achievement. We won't attend the physical festival in Lisbon, however, we'll be part of the online part of the festival with a special Q&A live stream on November 7th at 2PM CET. We'll relay the news on our social channels so please keep your eyes peeled. In the mean time, you can go and visit the Indie X Online festival website, lots of great games are attending! Also, the festival comes with a special event on Steam. To celebrate, we decided to update our demo and to make it public for the duration of the festival, starting right now!
To properly celebrate our participation in the Indie X festival, the demo of our upcoming interactive novel End of Lines will be available on Steam starting right now until November 15th. The demo showcases the first chapter of the game. We made several tweaks to the art and to the story, but the most striking upgrade is the music and sound design which went through final recordings with live musicians since our last demo during June's Steam Next Fest. We really hope you will enjoy it! https://store.steampowered.com/app/1658960/End_of_Lines/
Since our last issue, we made a lot of progress on End of Lines and crossed a big milestone: the game is now playable in its entirety from start to finish in all variations of the story. We still have some adjustments to make on the texts and the scripts, but we're quickly approaching the "beta" state, to the joy of the team. On the art side, Nico and Julie are now busy on upgrading all the illustrations from placeholder images to release-ready art. We also had the joy to welcome a new art intern last week: Liannesoa Farge, who will be with us until the end of the year. You can check out her portfolio on Artstation. Thats all for now, see you next month! Please consider adding End of Lines to your wishlist if you haven't done so yet! If you want to subscribe to our mailing list, you can register here: http://www.nova-box.com/signup You'll get extra-fresh updates about our projects and our whereabouts once a month, nestled in the coziness of your own inbox (we'll never send spam, and you can unsubscribe anytime). And if you want to hear from us more often, you can also follow us on social networks: http://twitter.com/novabox http://facebook.com/novabox.studio https://instagram.com/novabox Best, Geoffroy, on behalf of the team.
[ 2022-10-28 12:13:03 CET ] [ Original post ]
Hello everyone!
This month, we're talking about the Indie X festival and the new demo for End of Lines that you can try out on Steam.
Have a look below for the details on the new demo, as well as a look at new art from the game.
Indie X Online Festival 2022
We're very happy to take part in the Indie X Festival this year! End of Lines was selected in the top 50 finalists out of more 500 entries, which is quite an achievement. We won't attend the physical festival in Lisbon, however, we'll be part of the online part of the festival with a special Q&A live stream on November 7th at 2PM CET. We'll relay the news on our social channels so please keep your eyes peeled. In the mean time, you can go and visit the Indie X Online festival website, lots of great games are attending! Also, the festival comes with a special event on Steam. To celebrate, we decided to update our demo and to make it public for the duration of the festival, starting right now!
Try End of Lines updated demo on Steam now
To properly celebrate our participation in the Indie X festival, the demo of our upcoming interactive novel End of Lines will be available on Steam starting right now until November 15th. The demo showcases the first chapter of the game. We made several tweaks to the art and to the story, but the most striking upgrade is the music and sound design which went through final recordings with live musicians since our last demo during June's Steam Next Fest. We really hope you will enjoy it! https://store.steampowered.com/app/1658960/End_of_Lines/
What have we been up to?
Since our last issue, we made a lot of progress on End of Lines and crossed a big milestone: the game is now playable in its entirety from start to finish in all variations of the story. We still have some adjustments to make on the texts and the scripts, but we're quickly approaching the "beta" state, to the joy of the team. On the art side, Nico and Julie are now busy on upgrading all the illustrations from placeholder images to release-ready art. We also had the joy to welcome a new art intern last week: Liannesoa Farge, who will be with us until the end of the year. You can check out her portfolio on Artstation. Thats all for now, see you next month! Please consider adding End of Lines to your wishlist if you haven't done so yet! If you want to subscribe to our mailing list, you can register here: http://www.nova-box.com/signup You'll get extra-fresh updates about our projects and our whereabouts once a month, nestled in the coziness of your own inbox (we'll never send spam, and you can unsubscribe anytime). And if you want to hear from us more often, you can also follow us on social networks: http://twitter.com/novabox http://facebook.com/novabox.studio https://instagram.com/novabox Best, Geoffroy, on behalf of the team.
Across the Grooves
Nova-box
Nova-box
2020-06-17
Singleplayer
Game News Posts 31
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive
(81 reviews)
http://www.acrossthegrooves.com
https://store.steampowered.com/app/957820 
Across the Grooves Linux [2.13 G]
Across the Grooves is an interactive graphic novel, set in a magical-realism universe. Your decisions affect the destiny of Alice, drastically changing her reality and allowing her to explore alternative destinies by modifying her past.
Alice lives an uneventful life. She’s in a long term relationship, has a stable office job and a nice apartment in the center of Bordeaux. One day, Ulysse, her ex-lover, comes back into her life through an old vinyl record she receives in the mail. When she puts it for a spin on turntable, she is thrown back into her own past, forced to relive old events. When she comes back to the present, her reality has changed.
Determined to bring her life back on track, Alice packs up and embarks on a hunt across Europe, following the tracks of Ulysse while trying to uncover the origins of the record. However, her journey gradually turns into a quest of self-discovery as she explores new parallel realities each time she puts the needle in the groove.
- A hand-crafted adventure — With each playthrough, discover a novel-sized adventure and a slice of the hundreds of hand-drawn images created for the game.
- Every choice matters — Each decision you make slightly alters the personality of the main character, Alice.
- An invitation to travel — Feel the pulse of European cities, meet colourful characters and solve the mystery, all depicted in gorgeous European comic book art style.
- Immersive and finely crafted soundtrack — The music adapts and shifts according to your choices and the mood of each scene.
- High replayability — Choose Alice’s fate and discover the outcome of your decisions through multiple story paths and endings.
MINIMAL SETUP
- OS: Ubuntu 12.04 and later. Fedora 21. Debian 8 (64bits only)
- Processor: 2.0 GhzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Integrated or dedicated graphic card with 512MB of VRAM
- Storage: 1 GB available space
- OS: Ubuntu 12.04 and later. Fedora 21. Debian 8 (64bits only)
- Processor: 2.6 GhzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Integrated or dedicated graphic card with 512MB of VRAM
- Storage: 1 GB available space
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[ 3198 ]
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