Newsletter #36 October 2024
Hi everyone, Im the new intern at Nova-Box! My name is Ophlie, and I will be the one writing to you from now on. I'm thrilled to be joining the team and bringing something new to our communications. Youll be seeing more of me around the New Year!
So whats happening with End of Lines? The avid readers of our newsletters are already aware of the challenges we've faced putting our game out there, in the public eye. Well, Nico and the team are putting together some brand-new content for you guys! I cant reveal any details just yet, but you can expect more information around December/January. Weve also decided to reopen our demo in the coming months. Steam seems to boost games with demos through its algorithm, and we're hoping it will have a similar effect on our game. If you play it, you'll be able to save your progress for the final version of End of Lines! https://store.steampowered.com/app/1658960/End_of_Lines/
The start of the autumn term means welcome back to our co-working space in Bordeaux. We were thrilled to catch up with our friends from other studios after some well-deserved reconnecting with Mother Nature. As you can imagine, when were not taking care of our one-year-old baby (End of Lines), were in full creation mode with our next game or we're attending events.
Our writer, Geoffroy, was invited to participate in a roundtable discussion on how to manage the transition between different projects at HORIZON(S), a two-day event for game industry decision-makers. He was with Sabrina Alessandri of Tower Five from La Rochelle and David Duriot of LA POULE NOIRE from Angoulme. Now the question is, how does this relate to our studio? Well, you see, we have two creative directors, Geoffroy and Nico, who switch roles for each new project. For instance, Nico served as the creative director for End of Lines, while Geoffroy is currently leading our new project. This means we have shorter waiting times between productions, allowing for a smoother transition and providing our studio with greater artistic diversity.
To Hell With the Ugly is a point-and-click adventure game based on the novel of the same name by Boris Vian. You play Rock Bailey, a young man who's strikingly handsome and rather shallow, who gets kidnapped after leaving a jazz club. Navigate through bar brawls and a police investigation to assist Rocky https://store.steampowered.com/app/1455450/To_Hell_With_The_Ugly/
Empire of the Ants set out on an epic adventure into the microscopic world in this photorealistic strategy game. Play as a brave ant and lead your colony through the perils of the forest and its diverse wildlife. https://store.steampowered.com/app/2287330/Empire_of_the_Ants/
Hey, if you're on our socials, you might have seen that we were in the alumni section of the Six One Indie Showcase! We thank them again for that selection.
And in the meantime, Seers Isle, Along the Edge, and Across the Grooves and End of Lines are available here on Steam: https://store.steampowered.com/bundle/15195/Novabox_Collection/ If you want to subscribe to our mailing list, you can register here: http://www.nova-box.com/signup You'll get extra-fresh updates about our projects and our whereabouts once a month, nestled in the coziness of your own inbox (we'll never send spam, and you can unsubscribe anytime). Best, Ophlie, on behalf of the team.
[ 2024-10-25 08:51:57 CET ] [ Original post ]
Hello everyone!
As usual, weve missed quite a few monthly newsletters (sorry you should be used to that by now). But there is some new stuff coming around for you guys!
New Intern!
Hi everyone, Im the new intern at Nova-Box! My name is Ophlie, and I will be the one writing to you from now on. I'm thrilled to be joining the team and bringing something new to our communications. Youll be seeing more of me around the New Year!
What's new with End of Lines?
So whats happening with End of Lines? The avid readers of our newsletters are already aware of the challenges we've faced putting our game out there, in the public eye. Well, Nico and the team are putting together some brand-new content for you guys! I cant reveal any details just yet, but you can expect more information around December/January. Weve also decided to reopen our demo in the coming months. Steam seems to boost games with demos through its algorithm, and we're hoping it will have a similar effect on our game. If you play it, you'll be able to save your progress for the final version of End of Lines! https://store.steampowered.com/app/1658960/End_of_Lines/
What have we been up to?
The start of the autumn term means welcome back to our co-working space in Bordeaux. We were thrilled to catch up with our friends from other studios after some well-deserved reconnecting with Mother Nature. As you can imagine, when were not taking care of our one-year-old baby (End of Lines), were in full creation mode with our next game or we're attending events.
HORIZON(S), Bordeaux Videogames Forum!
Our writer, Geoffroy, was invited to participate in a roundtable discussion on how to manage the transition between different projects at HORIZON(S), a two-day event for game industry decision-makers. He was with Sabrina Alessandri of Tower Five from La Rochelle and David Duriot of LA POULE NOIRE from Angoulme. Now the question is, how does this relate to our studio? Well, you see, we have two creative directors, Geoffroy and Nico, who switch roles for each new project. For instance, Nico served as the creative director for End of Lines, while Geoffroy is currently leading our new project. This means we have shorter waiting times between productions, allowing for a smoother transition and providing our studio with greater artistic diversity.
To Hell With the Ugly
To Hell With the Ugly is a point-and-click adventure game based on the novel of the same name by Boris Vian. You play Rock Bailey, a young man who's strikingly handsome and rather shallow, who gets kidnapped after leaving a jazz club. Navigate through bar brawls and a police investigation to assist Rocky https://store.steampowered.com/app/1455450/To_Hell_With_The_Ugly/
Empire of the Ants
Empire of the Ants set out on an epic adventure into the microscopic world in this photorealistic strategy game. Play as a brave ant and lead your colony through the perils of the forest and its diverse wildlife. https://store.steampowered.com/app/2287330/Empire_of_the_Ants/
The Six One Indie Showcase !
Hey, if you're on our socials, you might have seen that we were in the alumni section of the Six One Indie Showcase! We thank them again for that selection.
Let's conclude with our usual exclusive artwork!
And in the meantime, Seers Isle, Along the Edge, and Across the Grooves and End of Lines are available here on Steam: https://store.steampowered.com/bundle/15195/Novabox_Collection/ If you want to subscribe to our mailing list, you can register here: http://www.nova-box.com/signup You'll get extra-fresh updates about our projects and our whereabouts once a month, nestled in the coziness of your own inbox (we'll never send spam, and you can unsubscribe anytime). Best, Ophlie, on behalf of the team.
Across the Grooves
Nova-box
Nova-box
2020-06-17
Singleplayer
Game News Posts 31
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive
(81 reviews)
http://www.acrossthegrooves.com
https://store.steampowered.com/app/957820 
Across the Grooves Linux [2.13 G]
Across the Grooves is an interactive graphic novel, set in a magical-realism universe. Your decisions affect the destiny of Alice, drastically changing her reality and allowing her to explore alternative destinies by modifying her past.
Alice lives an uneventful life. She’s in a long term relationship, has a stable office job and a nice apartment in the center of Bordeaux. One day, Ulysse, her ex-lover, comes back into her life through an old vinyl record she receives in the mail. When she puts it for a spin on turntable, she is thrown back into her own past, forced to relive old events. When she comes back to the present, her reality has changed.
Determined to bring her life back on track, Alice packs up and embarks on a hunt across Europe, following the tracks of Ulysse while trying to uncover the origins of the record. However, her journey gradually turns into a quest of self-discovery as she explores new parallel realities each time she puts the needle in the groove.
- A hand-crafted adventure — With each playthrough, discover a novel-sized adventure and a slice of the hundreds of hand-drawn images created for the game.
- Every choice matters — Each decision you make slightly alters the personality of the main character, Alice.
- An invitation to travel — Feel the pulse of European cities, meet colourful characters and solve the mystery, all depicted in gorgeous European comic book art style.
- Immersive and finely crafted soundtrack — The music adapts and shifts according to your choices and the mood of each scene.
- High replayability — Choose Alice’s fate and discover the outcome of your decisions through multiple story paths and endings.
MINIMAL SETUP
- OS: Ubuntu 12.04 and later. Fedora 21. Debian 8 (64bits only)
- Processor: 2.0 GhzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Integrated or dedicated graphic card with 512MB of VRAM
- Storage: 1 GB available space
- OS: Ubuntu 12.04 and later. Fedora 21. Debian 8 (64bits only)
- Processor: 2.6 GhzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Integrated or dedicated graphic card with 512MB of VRAM
- Storage: 1 GB available space
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