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Patch 1.0.1
We increased the game difficulty, now you have to collect more food to stay healthy and you will get hungry and thirsty more often. It was too easy, right?
We added more interaction objects, we hope you explore a lot. During your gameplay, some have complained about invisible walls, so we worked on the game's collisions responsible for these limits.
Dialogues play an important role within the game and we saw that you love playing the "voices" of each character. We reviewed some texts that were displayed wrong.
In the previous version, we saw several players encountering problems that discouraged you on your adventures. The bench at the end of the mountain was a major one, also the inventory that got stuck sometimes, not allowing the game to continue. We apologize for all the problems that have happened.
In the audio sector, some changes have arrived, one of them being the addition of a component responsible for the individual configuration of each object within the game.
[ 2019-08-23 00:40:58 CET ] [ Original post ]
Hey everyone. We present to you our first patch after the game launch!
The update contains some improvements that will upgrade the gameplay experience, especially in the mountain area, that seemed to be a major obstacle for you. Also, we made some balance changes and minor changes.
Let's go!
Game Balance
We increased the game difficulty, now you have to collect more food to stay healthy and you will get hungry and thirsty more often. It was too easy, right?
- Reduced the benefits of many aliments (Eggs, Mandacaru, etc).
- Increced the speed of reduction of the stats
- Now the Death Valley is aridity level 3 (from 4).
Environment
We added more interaction objects, we hope you explore a lot. During your gameplay, some have complained about invisible walls, so we worked on the game's collisions responsible for these limits.
- (Collider) Village area- Broken Bracket.
- (Collider) Death Valley area - Dead Cow.
- (Collider) Death Valley area - Invisible stones.
- (Collider) Death Valley area - Fence Near the Cashew Tree.
- (Collider) Farm Region - Bullock Cart.
- (Terrain) Objects buried in certain parts of the map.
- (Terrain) Objects floating in certain parts of the map.
- (Terrain) Hole in the ground of the secret area.
- (Terrain) Firmina's house area- Hole in the ground (Blue line).
- (Terrain) Mountain area - Bannera.
- (Terrain) Farm area - Woods floating in the corral.
- (Models) Tiao doesn't disappear with distance anymore.
- (Models) Mandacaru and other collectible foods disappear after being cut.
- (Models) Trap's visual effect has been fixed.
Narrative
Dialogues play an important role within the game and we saw that you love playing the "voices" of each character. We reviewed some texts that were displayed wrong.
- (Objects) - Fixed the dialog on some objects.
- (Interface) - Now the credits are displayed also in English
- (Interface) - Texts some texts appearing in the wrong place
Bugs and improvements
In the previous version, we saw several players encountering problems that discouraged you on your adventures. The bench at the end of the mountain was a major one, also the inventory that got stuck sometimes, not allowing the game to continue. We apologize for all the problems that have happened.
- Revised disappearance time of collected objects.
- Fixed the bug of the equipments stuck in Cicera's hand, after interaction with an object.
- (Items) - Fixed a Confusing Notification
- (Feature) - All bench now work properly
- (Feature) - Fixed the Inventory freezing when closed
- (Feature) - Now the achievements don't disappear after game restart
- (Feature) - Achievements are now accounted properly for by Steam
Audio
In the audio sector, some changes have arrived, one of them being the addition of a component responsible for the individual configuration of each object within the game.
- (Feature) - Created audio tuning component
- (Effect) - Individual audio adjustment of in-game objects
- (Effect) - Fixed mountain ambient sound
- (Effect) - Improved the ambient Sound of the Village
- (Music) - Revised the audio from the last cutscene
- (Extra) - Fixed the extra content audio after the end
[ 2019-08-23 00:40:58 CET ] [ Original post ]
Arida: Backland's Awakening
Aoca Game Lab
Developer
Aoca Game Lab
Publisher
2019-08-15
Release
Game News Posts:
41
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🕹️ Partial Controller Support
Very Positive
(507 reviews)
Public Linux Depots:
- Arida: Backland's Awakening Linux [666.33 M]
- Árida: Backland's Awakening Windows [1.6 G]
Game is not tagged as available on Linux on Steam.
Linux is not in the OS list.
Face the effects of drought in this historical single player game that blends elements of survival and adventure.
Join Cícera to live a journey of survival and adventure in the Brazilian backlands of the nineteenth century. Gather resources, build tools, learn to survive and interact with other characters. Be strong, have the faith and wisdom to explore the drought-stricken regions and find out more about her destiny.
The drought this time came much stronger and changed the daily life here in backlands. Many plantations were lost, animals died and families abandoned their homes. It is in this scenario that Cícera lives, a curious young girl who uses the advice of her grandfather and other villagers to learn how to survive and strengthen herself to face the drought and realize her greatest dream: exploring the backlands to reunite with her parents.
Arida: Backland's Awakening is the first of three games that will tell about Cicera's journey in the Brazilian Backlands of the nineteenth century. Follow our social networks of Aoca Game Lab to stay connected in the news of the Arida project. Come and build this story with us!
We are an indie team of 8 developers from Brazil. We deeply believe in the expressive power of games and are driven by the desire to communicate the values that we believe through the projects we develop. Arida is our first project and it is an immense pleasure for us to share it with you.
Join Cícera to live a journey of survival and adventure in the Brazilian backlands of the nineteenth century. Gather resources, build tools, learn to survive and interact with other characters. Be strong, have the faith and wisdom to explore the drought-stricken regions and find out more about her destiny.
Equipped to venture out
To survive in the backlands you will need some equipment. Use the machete and hoe for essential actions such as getting water, opening paths or cutting a corn crop. But do not forget to have a handful of grindstones because blunt equipment is of no use!Get ready with recipes
To live in the backlands you need to be wise. The fauna and flora are unusual, so try to learn the recipes available for crafting with the typical items of the region. Maybe one day you need to cross the backlands ...Interact to survive
Hunger and thirst can be very cruel in the backlands during the drought. Ask for help for the elders of your village and solve their quests to get some water and food.Explore to know
Explore the aridest regions to learn more about the backlands and find the resources you need to stay on your way. A full inventory is always a good idea!Stories to learn
The Brazilian Backlands is a special place, with many stories that would only happen there. Venture out to search for the collectible lost objects and find out more about the legends of the backlands.The drought this time came much stronger and changed the daily life here in backlands. Many plantations were lost, animals died and families abandoned their homes. It is in this scenario that Cícera lives, a curious young girl who uses the advice of her grandfather and other villagers to learn how to survive and strengthen herself to face the drought and realize her greatest dream: exploring the backlands to reunite with her parents.
Arida: Backland's Awakening is the first of three games that will tell about Cicera's journey in the Brazilian Backlands of the nineteenth century. Follow our social networks of Aoca Game Lab to stay connected in the news of the Arida project. Come and build this story with us!
We are an indie team of 8 developers from Brazil. We deeply believe in the expressive power of games and are driven by the desire to communicate the values that we believe through the projects we develop. Arida is our first project and it is an immense pleasure for us to share it with you.
MINIMAL SETUP
- Processor: 1 GhzMemory: 512 MB RAM
- Memory: 512 MB RAM
- Graphics: DirectX or OpenGL compatible card
- Storage: 700 MB available spaceAdditional Notes: The game is light and will run on most modern computers
- OS: Ubuntu 16.04 (32/64bit)
- Processor: 2.5 GHzMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: 512 MB VRAM
- Storage: 2 GB available space
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