





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
Today, when the heroes are dressed up in festive costumes and the whole world is preparing to move into a new decade, we put aside swords and bows with arrows to sum up the most important year for us.
2019 was the most important year for our project. We fought for the attention of the audience on Kickstarter, got a lot of community support, released a demo version, released a full game and even published a few updates and DLCs. Lets talk about everything in order.
After two years of painstaking development, we decided start crowdfunding. A small step for the team was a huge step for the game. Not everything went smoothly during Kickstarter, but we immediately felt that people needed our project: we got good feedback and ideas from future players, which inspired us to make the game even more interesting. That's when we released the first demo version Sin Slayers: The First Sin, that was downloaded more than 100 000 times.
At the end of the summer we released alpha and beta versions of the game, closely followed players feedback, were fixing bugs constantly, read bug reports and tested a lot so players could go on an exciting adventure in the Valley of Fallen Sinners in September.
Now it's time to thank you, our players! Thanks to your feedback, support and enthusiasm, we never got tired of supporting and developing the game. You already could participate in our Halloween event or complete a free Snow Peak add-on, now it's time to try on Christmas costumes and search the Valley of Fallen Sinners for gifts and candy.
Thank you for being with us this year and stay tuned for more updates, we still have surprises in store for you.
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