Building on macOS is alchemy steamsalty and sometimes the build is hit or miss.
The last one was miss... as there were, out of nowhere, broken shader compilations which resulted in non working post processing effects.
This patch should remedy that.
Also in this patch there is updated steam plugin. The last one we did use, felt a little bit wonky.
It should be more reliable and the overlay should work properly.
For the next update:
We'll take a look on the clumsy mechanic of dragging the crystal cube.
Summary
Fixed:
- build had broken compiled shaders
- minor bugs
Maintenance:
- updated steam plugin
Thanks for your support!
Welcome to "The Pillar"! Mystery puzzle game on even more mysterious Island.
MYSTERY
Cleverly mixing mystery and puzzle solving, the Pillar takes you deep into an unknown world where you explore and relish your surroundings. Each Island has its own unique feel and secrets and it's up to you to solve them.
PUZZLES
In order to solve puzzles you must pay attention to things around you as they change and evolve. Keep a clear and open mind as you approach them which unfolds another room to another mystery, another puzzle and a challenge.
ESCAPE
Your only hope is to find your way from the ever changing maze of puzzles and escape the mythical cage. Can you solve them all and.... wake up?
Dozens of challenging puzzles await you to solve them!
MINIMAL SETUP
OS: Ubuntu 16.04+
Processor: Quad core Intel or AMD processor. 2.5 GHz or fasterMemory: 8 GB RAM
Memory: 8 GB RAM
Graphics: Anything greater than an NVidia GeForce GTX 470