Level Pack #1: The Carnivorous Caverns
As Cloak journeys deeper into overgrowth territory they find themselves faced with a new obstacle. Dubbed the "Venus Floor Trap" this strange plant seems to enjoy snacking on unsuspecting creatures foolish enough to get too close. For the quick, however, they can serve as useful platforms to reach new heights!
The Carnivorous Caverns is the first free level pack releasing April 7th. It features 13 new levels to play with, and a brand new mechanic. Each month over the course of Early Access, we will be releasing level packs such as this. Some of these new levels will feature new mechanics and may even take place in new areas! We hope you enjoy this level pack, and are always looking forward to your feedback in the discord!
With the first map pack out of the way, my next major focus is going to be on another new mechanic, as well as a new area all together. I can not confirm that the next map pack will take place in this area yet, as we're in the early stages, but if not this map pack, the next one should be in a new area. In addition, this month I'll be working to tackle one of the most disliked mechanics in the game, the Keybirds. Right now, interacting with the keybirds is just plain un-fun, and it has not gone unnoticed. I will be looking into replacing the keybirds with a new, easier to interact with medium for unlocking doors. More on that to come later. Last, but not least, this month I'll be working with my artist to re-create the chapter select screen. As it stands, the game's current chapter select screen really does not do a good job at it's displaying all the important info, and it needs a rework to differentiate it from the level select screen. Yockos, my artist, has designed some mockups that I quite like, so I'll be focusing on making that vision a reality. I think it will help a lot with making adventure mode feel a bit different.
It feels so cool to be able to deliver my first content update to this game. There's something very satisfying about getting a content pack out, especially knowing it's the first of many. This game will continue to grow bigger and bigger until finally it's a fully fledged game. I'm so privileged to have the community I do to help me guide it towards perfection. I hope you'll all stick with me as the game matures, even if you only pop in for the major content updates. Be sure to say hi, and let me know what you think about the game, I take all feedback seriously. Until next time! -Kevin
[ 2020-04-06 01:31:08 CET ] [ Original post ]
[previewyoutube=0VxLXpk0LqI;full][/previewyoutube]
Welcome to the Carnivorous Caverns
As Cloak journeys deeper into overgrowth territory they find themselves faced with a new obstacle. Dubbed the "Venus Floor Trap" this strange plant seems to enjoy snacking on unsuspecting creatures foolish enough to get too close. For the quick, however, they can serve as useful platforms to reach new heights!
The Carnivorous Caverns is the first free level pack releasing April 7th. It features 13 new levels to play with, and a brand new mechanic. Each month over the course of Early Access, we will be releasing level packs such as this. Some of these new levels will feature new mechanics and may even take place in new areas! We hope you enjoy this level pack, and are always looking forward to your feedback in the discord!
Changelog
New Features
- The Carnivorous Caverns chapter has been added to the game!
- The Venus Floor Trap obstacle has been added to the game. Beware their bite!
- Added a Community Menu to the Main Menu. This will lead players to the various community outlets for the game. Stop by and say hi!
Modifications
- Map: Bridge of Goon has been tweaked to be a bit easier.
- Map: A Little to the Left has been renamed to "Shieldface Ready To Charge" and has been made slightly easier.
- Enemy: Shieldface's shield hurtboxes have been changed to only hurt things in front of them. This should make it easier to land on their heads while they are charging.
What's Next?
With the first map pack out of the way, my next major focus is going to be on another new mechanic, as well as a new area all together. I can not confirm that the next map pack will take place in this area yet, as we're in the early stages, but if not this map pack, the next one should be in a new area. In addition, this month I'll be working to tackle one of the most disliked mechanics in the game, the Keybirds. Right now, interacting with the keybirds is just plain un-fun, and it has not gone unnoticed. I will be looking into replacing the keybirds with a new, easier to interact with medium for unlocking doors. More on that to come later. Last, but not least, this month I'll be working with my artist to re-create the chapter select screen. As it stands, the game's current chapter select screen really does not do a good job at it's displaying all the important info, and it needs a rework to differentiate it from the level select screen. Yockos, my artist, has designed some mockups that I quite like, so I'll be focusing on making that vision a reality. I think it will help a lot with making adventure mode feel a bit different.
Final Thoughts
It feels so cool to be able to deliver my first content update to this game. There's something very satisfying about getting a content pack out, especially knowing it's the first of many. This game will continue to grow bigger and bigger until finally it's a fully fledged game. I'm so privileged to have the community I do to help me guide it towards perfection. I hope you'll all stick with me as the game matures, even if you only pop in for the major content updates. Be sure to say hi, and let me know what you think about the game, I take all feedback seriously. Until next time! -Kevin
Cloak and Dasher
Spirit Stone Studio LLC
Spirit Stone Studio LLC
2020-02-24
Indie Adventure Racing Singleplayer EA
Game News Posts 29
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Positive
(19 reviews)
https://spiritstone.studio/
https://store.steampowered.com/app/1114620 
Cloak and Dasher Linux [154.21 M]
Cloak and Dasher is a fast paced 2D "non-scroller" Platformer with a focus on fluid controls, simple mechanics, short levels and fun design. You play as Cloak, an "infiltaker" specializing in slipping into ancient excavated ruins and finding treasures before the excavators. Guide Cloak through the ruins to, find gems, dodge traps, destroy recovery drones and get out rich. Each level can be completed in a few seconds, and is carefully designed to challenge players while making them feel in complete control.
At release, the game will have:
At release, the game will have:
- Over 100+ Levels
- Level Editor
- Level Sharing
- Online Leaderboards
MINIMAL SETUP
- OS: Ubuntu 12.04 LTS
- Processor: Intel Core i3 or AMD A6 2.4GhzMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: Integrated Graphics
- Storage: 200 MB available space
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