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Update 0.7.24

We'll probably stick to this weekly rhythm of updates now. Raw patch notes plus a few additional thoughts and infos. - added possibility to enter wasteland from anywhere on the world map - smoothened collisions when rolling against or touching other characters - added level optimizations that fix collider situations where player could get stuck in some corners - fixed loading optimization not getting applied to later levels like Puke Bar and New Delphi - added small animation for items getting picked up - fixed occurences of procedurally generated levels not having any character placed - fixed a potential issue on world map where encounters skipped individual range checks - fixed an issue of zero damage getting shown on player death when health was near zero - fixed a potential crash on Fleshkraken ending dialogue - fixed a door issue in Old Trees - small game feel additions for a few UI actions - updated a few UI elements to better fit different text lengths through localization - fixed a few UI components on dynamically changing language and font settings - fixed a few issues with UI notifications on getting items - fixed mouse cursor not changing during loading screen - updated some localization entries - additional small bug fixes and framework improvements Lots of technical stuff fixed this week. The long-term task of making the UI compatible with localization should be finished for now. Our automatic improvement of the level collider shapes should fix almost all of the issues where a character could get stuck. If you still encounter such an issue, please send us an F1 in-game report from the location. Thank you for all the reported feedback so far! You're helping making it a much better game. See you again next week with (hopefully) focus shifted towards making new content and updating the existing one. (Small steps though.)


[ 2021-10-22 13:45:54 CET ] [ Original post ]



Death Trash
Crafting Legends
  • Developer

  • Crafting Legends
  • Publisher

  • 2021-08-05
  • Release

  • Indie RPG Singleplayer Coop EA
  • Tags

  • Game News Posts 94  
    🎹🖱️Keyboard + Mouse
    🎮 Full Controller Support
  • Controls

  • Very Positive

    (3177 reviews)


  • Review Score

  • http://www.deathtrash.com
  • Website

  • https://store.steampowered.com/app/941460 
  • Steam Store



  • Death Trash Linux + SteamOS [811.57 M]

  • Public Linux depots

  • A post-apocalyptic world where cosmic horrors crave humanity but meet punks with shotguns. Influenced by cyberpunk, post-apocalyptic classics, science fiction, horror and dark fantasy.



    Gameplay

    Death Trash is a semi open world singleplayer role-playing game with handcrafted levels, a grotesque story campaign and optional splitscreen co-op.

    The game features realtime gameplay with ranged and melee combat, stealth, multiple choice dialogue, an inventory full of items and Fleshworms, a crafting system and social skills like pickpocketing and puking.

    Travel through the gritty post-apocalyptic wasteland by world map and explore hand-painted organic locations. Meet exciting characters: Talk to the Fleshkraken, visit the Puke Bar or pickpocket stuff from that old naked guy.

    Customize your own character through stats and making choices. Experience the story and discover side quests. Fight against machines and larger-than-life monsters - or become their friend.

    The game contains many features supporting player freedom:
    - manual save games
    - dialogue can be left anytime
    - kill everyone or...
    - hardly kill anyone!



    Singleplayer / Multiplayer

    The main feature of Death Trash is the immersive singleplayer campaign.

    But the game contains an optional splitscreen co-op mode:
    - Second player can drop in and drop out anytime during the campaign
    - Second player has their own character, stats, inventory etc. but shared quest progress
    - Both players are restricted to the same location, but can explore that separately
    - Both players can talk to NPCs separately
    - Movement on the world map is shared

    Please understand that we have, at this point, no resources to also add networking code to the game.

    Story

    Humans traveled to the stars and some of them settled on the planet Nexus with its ancient secrets of stone and flesh. The machines were installed as protectors, but they were corrupted and brought terror.

    You are a raider among the ruins of the past.
    But fate might lead you to the Bleeding Head Oracle, the Evergrowing Heart and towards a war with the machines, giving you the power to mend or destroy.
    MINIMAL SETUP
    • OS: Ubuntu 12.04 or SteamOS
    • Processor: Intel Core i5 or equivalentMemory: 2 GB RAM
    • Memory: 2 GB RAM
    • Graphics: Graphics card with DX10 (shader model 4.0) capabilities
    • Storage: 2 GB available space
    RECOMMENDED SETUP
    • Graphics: NVIDIA GeForce GTX 670
    GAMEBILLET

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    2.25$ (92%)
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    7.19$ (28%)
    0.56$ (81%)
    1.31$ (81%)
    5.0$ (50%)
    2.63$ (62%)
    1.84$ (74%)
    3.52$ (65%)
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    3.0$ (85%)
    4.5$ (77%)
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    0.85$ (91%)
    9.0$ (55%)
    1.13$ (92%)

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