- give experience points for unlocking doors (skill or key) similar to other skill actions; adjusted xp for these skill actions - player movement: slower movement speed when walking backwards while targeting (experimental) - fixed minor delay in ranged enemy red pointer warning - fixed stealth attacks sometimes missing target - fixed additional issues with point and click commands for stealth attacks - hard difficulty: made ranged warning duration more generous but increased melee attack speed for enemies - don't cancel point and click walk commands when opening inventory - show 'Stealing' headline on loot container if appropriate - local co-op: allow walk commands through map UI similar to singleplayer - local co-op: fixed a few issues with using the shortcut travel markers - fixed a few pickpocketing issues when targeting walking characters - fixed some NPC reactions to stealing - improved NPC waypoint handling - fixed a few other smaller NPC issues throughout the game - Fleshface in Tauris can also be activated now by puking next to him - fixed Bunker17 not yielding exploration xp - allow selling Nano Health - fixed input conflict between back button and other actions on custom button bindings - world map travel speed: allow toggling back to slow while traveling - added some missing German text - several major framework additions and changes behind the scenes (should hopefully not break anything) - replaced random loot calculation (should have similar results, was updated for better data analysis) - additional minor bug fixes and improvements Context: These are ongoing quality improvements and bug fixes. We're also working on new content and other improvements. Latest roadmap: https://store.steampowered.com/news/app/941460/view/5009714462588640927
Death Trash
Crafting Legends
Crafting Legends
2021-08-05
Indie RPG Singleplayer Coop EA
Game News Posts 94
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive
(3177 reviews)
http://www.deathtrash.com
https://store.steampowered.com/app/941460 
Death Trash Linux + SteamOS [811.57 M]
Gameplay
Death Trash is a semi open world singleplayer role-playing game with handcrafted levels, a grotesque story campaign and optional splitscreen co-op.
The game features realtime gameplay with ranged and melee combat, stealth, multiple choice dialogue, an inventory full of items and Fleshworms, a crafting system and social skills like pickpocketing and puking.
Travel through the gritty post-apocalyptic wasteland by world map and explore hand-painted organic locations. Meet exciting characters: Talk to the Fleshkraken, visit the Puke Bar or pickpocket stuff from that old naked guy.
Customize your own character through stats and making choices. Experience the story and discover side quests. Fight against machines and larger-than-life monsters - or become their friend.
The game contains many features supporting player freedom:
- manual save games
- dialogue can be left anytime
- kill everyone or...
- hardly kill anyone!
Singleplayer / Multiplayer
The main feature of Death Trash is the immersive singleplayer campaign.
But the game contains an optional splitscreen co-op mode:
- Second player can drop in and drop out anytime during the campaign
- Second player has their own character, stats, inventory etc. but shared quest progress
- Both players are restricted to the same location, but can explore that separately
- Both players can talk to NPCs separately
- Movement on the world map is shared
Please understand that we have, at this point, no resources to also add networking code to the game.
Story
Humans traveled to the stars and some of them settled on the planet Nexus with its ancient secrets of stone and flesh. The machines were installed as protectors, but they were corrupted and brought terror.
You are a raider among the ruins of the past.
But fate might lead you to the Bleeding Head Oracle, the Evergrowing Heart and towards a war with the machines, giving you the power to mend or destroy.
- OS: Ubuntu 12.04 or SteamOS
- Processor: Intel Core i5 or equivalentMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Graphics card with DX10 (shader model 4.0) capabilities
- Storage: 2 GB available space
- Graphics: NVIDIA GeForce GTX 670
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