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Istrolid Version 37.103

We continue to work on some larger projects for you, but in the meantime we have some fixes. Cloak

  • Now does not cost energy when you are not cloaked.
  • Costs 400/energy a second while cloaked, until you hit maximum cloak.
  • Now only decloaks when the ship actually fires, not just when it has a firing solution.
Ultralight Armor
  • Was in a bit weak of a place because of volumetric.
  • Now has half its former mass.
Additionally, there are bug fixes to problems that players can never see that should increase perfomance a bit. We will be doing more major releases later this week, but in the meantime, we are trying to keep the game balanced. As a referesher on cloak mechanics: Cloaking Energy A ship must generate enough 'cloaking energy' to equal its mass, in order to be cloaked. Each cloaking device cloak's 60T of ship, every second (so a 60T ship will cloak in exactly one second). The maximum 'cloaking energy' a ship can have is equal to twice its mass, and it will begin costing 6.6 energy per mass, until it hits twice its mass in 'cloaking energy'. While a ship moves, it loses 40% of its Mass in cloak energy, every second. If the ship ever fires or touches an enemy ship, it will go down to 0 cloak energy. Ships that are cloaked can only be hit by locked on missiles, and area of effect attacks. They cannot be fired at by the enemy. In Short A giant ship will decloak after 2.5 seconds of moving, when fully cloaked. A ship can move while cloaked without losing power at 150 Mass per cloaking device. This will cost 400 e/s per cloaking device (while cloaked). More allows it to to cloak from visible while moving, less devices means you must stop to recloak after recovering for a bit. You can tell how far a ship is in the cloaking process by how much of its health-bar is transparent.


[ 2016-05-17 02:43:59 CET ] [ Original post ]



Istrolid
treeform
  • Developer

  • treeform
  • Publisher

  • 2016-05-06
  • Release

  • Indie Strategy Singleplayer Multiplayer
  • Tags

  • Game News Posts 47  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Very Positive

    (2636 reviews)


  • Review Score

  • http://istrolid.com
  • Website

  • https://store.steampowered.com/app/449140 
  • Steam Store

  • The Game includes VR Support



    Istrolid Linux [177.75 M]

  • Public Linux depots

  • Istrolid - Paint Job
    Istrolid - Curves and Shadows
  • Available DLCs

  • In Istrolid you design your own unique spaceships from a large number of parts to fit your strategy and play style. With no set units or factions you are free to create a fleet where each ship has its own balanced strengths and weaknesses, from basic fighters and bombers to hulking battleships and speedy destroyers.

    Challenge your strategies and stretch your creativity, perfecting your spaceships' designs before taking them onto the proving grounds of battle. Jump straight into tense fights for territorial control where you maneuver your ships to best use their energy, ranges, firing arcs, turn rates and firepower.

    Conquer an entire galaxy in the single player campaign, where you collect the parts you need to build bigger and meaner ships. Use them to defeat increasingly tougher and more complex opponents. Test the strength of your designs in multiplayer combat, fighting solo or with allies. Face custom AIs with their own fleet lineups or even design your own AI that fights by your side.

    Are you ready?
    MINIMAL SETUP
    • Processor: 64bitMemory: 1 GB RAM
    • Memory: 1 GB RAM
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