Istrolid
treeform Developer
treeform Publisher
2016-05-06 Release
🎹🖱️Keyboard + Mouse
Very Positive
(1946 reviews)
The Game includes VR Support
Public Linux Depots:- Istrolid Linux [177.75 M]
Available DLCs:- Istrolid - Paint Job
- Istrolid - Curves and Shadows
Istrolid Version 38.29AI stays with the ship
One of the runner up suggestions from the previous voting & suggestion thread was the ability to keep your AI with the ship. This allows you to save your AI into the fleet section and swap out whole AI fleets. Have multiple AIs you are working on etc..

Units that have the little corner on their name are units that have AI rules attached to them.
Balancing Changes
- x2 Front and Back pieces changed to $3/$2 from $5/$3
- Slight nerf to warhead AoE, from 210m to 200m
Lobby changes
We made it so that only the host can start battles. We also added a 5 second timer to start of battles allowing people that don’t want to play to leave and abort the timer. And finally kicking a player from a team prevents that player from joining again for 15s.
There was no consensus on who and when a battle should start. Now its the host’s job to start battles as soon as teams are filled. As rank play was introduced players could trap other players into games with them by pressing the start button quickly before the other player has a chance to leave. This was bad. When a host kicks a player from a team, that player can’t instantly join and start a game. A source of much trolling. I hope to see less trolling of this kind in the future.
New challenge AIs added
All of the AIs were already present in the galaxy campaign, except for Nayenne which was made by a highly skilled player. We though it was awesome and put it into the game.
- Nayenne
- WaveMotion
- SparkShower
- FireFly
- AssaultandBattery
- RushDown
- BaitandMissile
- SiegeCore
- AlphaStriker
Ranks

Our rank experiment is continuing. We had to reset some people’s ranks due to “rank” farming. So don’t rank farm, it’s really easy for us to see who is doing it. We are thinking of ways to roll them out to the 2v2 and 3v3 in the future.
See you in game!
[ 2016-06-08 18:03:08 CET ] [ Original post ] In Istrolid you design your own unique spaceships from a large number of parts to fit your strategy and play style. With no set units or factions you are free to create a fleet where each ship has its own balanced strengths and weaknesses, from basic fighters and bombers to hulking battleships and speedy destroyers.
Challenge your strategies and stretch your creativity, perfecting your spaceships' designs before taking them onto the proving grounds of battle. Jump straight into tense fights for territorial control where you maneuver your ships to best use their energy, ranges, firing arcs, turn rates and firepower.
Conquer an entire galaxy in the single player campaign, where you collect the parts you need to build bigger and meaner ships. Use them to defeat increasingly tougher and more complex opponents. Test the strength of your designs in multiplayer combat, fighting solo or with allies. Face custom AIs with their own fleet lineups or even design your own AI that fights by your side.
Are you ready?
MINIMAL SETUP- Processor: 64bitMemory: 1 GB RAM
- Memory: 1 GB RAM
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