Istrolid
treeform Developer
treeform Publisher
2016-05-06 Release
🎹🖱️Keyboard + Mouse
Very Positive
(2660 reviews)
The Game includes VR Support
Public Linux Depots:- Istrolid Linux [177.75 M]
Available DLCs:- Istrolid - Paint Job
- Istrolid - Curves and Shadows
Istrolid Version 43.15Some significant balance changes this week. Many of them have been planned for awhile, and we are just now getting them all out.
We are trying to normalize missiles with normal weapons a bit. Currently PD is strong enough to shut down missiles too easily (because of how mod sharing now works). We are weakening accurate 100% successful PD, making it better against light harass.
Additionally, we are trying to bring Heavy Armor back into a better place, as it was too reliant on a bug (ship pushing was too easy), which has now been fixed.
Missile/PD Changes
- Artillery: 15% Reduction in Damage
- Missile: 15% Reduction in RoF
- Light PD: RoF massively reduced to 0.5 shots per second. Damage increased to 15 to maintain DPS. Range increased to 400.
- Micro 360: Range modifier 50% -> 66%.
Armor Changes
- Heavy Armor: Mass reduced by 16%
- Volumetric Armor: HP Increased by 25%. Mass increased by 30%.
Other Balance Changes
- Tesla: RoF Decreased by 20%.
- Module Sharing: Penalty increased with first weapon, approximately the same with 6 weapons per mod
- Ship Collisions: Technically a bug fix, but with large balance implications. Ships now respect mass correctly when pushing/being pushed.
Galaxy Mode Changes
- Many bosses tweaked to be more engaging and less beatable by 'cheese' tactics.
- Fixed bugs with some AIs not spawning ships correctly.
Finally worth mentioning, we will be having an AI vs AI Tournament.
Except an update on this in another post.
[ 2016-10-22 02:41:59 CET ] [ Original post ] In Istrolid you design your own unique spaceships from a large number of parts to fit your strategy and play style. With no set units or factions you are free to create a fleet where each ship has its own balanced strengths and weaknesses, from basic fighters and bombers to hulking battleships and speedy destroyers.
Challenge your strategies and stretch your creativity, perfecting your spaceships' designs before taking them onto the proving grounds of battle. Jump straight into tense fights for territorial control where you maneuver your ships to best use their energy, ranges, firing arcs, turn rates and firepower.
Conquer an entire galaxy in the single player campaign, where you collect the parts you need to build bigger and meaner ships. Use them to defeat increasingly tougher and more complex opponents. Test the strength of your designs in multiplayer combat, fighting solo or with allies. Face custom AIs with their own fleet lineups or even design your own AI that fights by your side.
Are you ready?
MINIMAL SETUP- Processor: 64bitMemory: 1 GB RAM
- Memory: 1 GB RAM
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